Live 45,438 players 11,634 servers online 94 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS Onlineright now +1since yesterday
Celebrity profile

[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS

Online 157.85.94.103:28015 checked 6m ago

10x quad weekly wipes moddedoxide
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Vital stats

Players now 1/ 125 slots 1% full +1against this time yesterday
7-day average0peak 2
Rank#6,726top 30%
Region–no continent published · group quad
Last wipe5d agoweekly schedule
Next wipe1d 6hThu 29 Oct, 14:38 UTC
The rise

Players

AveragePeak
00.250.50.75109:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 30% of all ranked servers, and #383 of the quad servers (top 47%). Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

a steady gap

Next wipe Thursday 29 October, 14:38 UTC, in 1d 6h. Every 6 days 21 hours · medium confidence

6.9 days
usual gap
between real wipes
80%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
20%
crowd held
else halves by day 2.5

Coming wipes

1d 6hThu 29 Oct, 14:38 UTC
8d 10hThu 5 Nov, 19:00 UTCFW
14d 23hThu 12 Nov, 07:41 UTC
21d 19hThu 19 Nov, 04:13 UTC
28d 16hThu 26 Nov, 00:45 UTC
35d 12hWed 2 Dec, 21:16 UTC
36d 10hThu 3 Dec, 19:00 UTCFW
42d 9hWed 9 Dec, 17:48 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:06 UTC5d ago 2 – running 0
Thu 15 Oct, 18:24 UTC12d ago 3 halved by day 2 7 days 0
Fri 9 Oct, 21:28 UTC18d ago 3 held half 5.9 days 0
Sat 3 Oct, 00:56 UTC25d ago 3 halved by day 5 6.9 days 0
Thu 24 Sep, 05:28 UTC34d ago 4 halved by day 1 8.8 days 0
Fri 18 Sep, 03:38 UTC40d ago 4 halved by day 3 6.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

These are the Rust Pop Watch lists that include [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS: 10x Rust servers, who's hot, Modded Rust servers, live and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.

What do the server tags on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS mean?

The game's server browser picks up these tags from [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp125 (Max players): There are 125 slots; ts4 (Group limit): Each team is capped at 4; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^w (Weekly): Every week brings a wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.

Population

How does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS rank against other Rust servers?

Player hours over the last week rank [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS at #6,726, within the top 30% of ranked servers. Within the quad category, it sits at #383.

How many players are on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS right now?

1 players are on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS at the moment, out of 125 slots. Averaging 0 players across seven days, it topped out at 2. Over the last 48 hours, the fullest hour was 10:00 UTC, averaging 1 players.

Server details

Is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS online, and how reliable is it?

[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS is live at the moment. About 17 minutes ago is when it last restarted, judging by its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.

Does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS run smoothly?

Average server fps for the last 48 hours was 205, and it never went below 83. At its peak it held 77,790 entities: buildings, deployables and all the rest. The highest memory usage was 4,732 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Where is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS located?

No region tag comes from [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS, but its name points to North America. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 157.85.94.103:28015.

Which Rust version is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS on?

On Linux, [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What happens on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS when wipe day comes around?

Recent wipes averaged a peak of 3 players at their busiest. The latest wipe's crowd was busiest 23 hours after it began. Above half the peak until the next wipe: that happened in 20% of its recent wipes. The crowd fell under half by day 2.5 whenever it did not hold.

What is the wipe schedule on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

The recent gap between wipes on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS is around 6.9 days. Thursday 29 October at 14:38 UTC is the date its next wipe is due. 5 days 14 hours is when the present world was made. Its tags carry a wipe schedule that runs weekly.

Map and rules

Which map does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS run?

A procedural map of 3,500 with seed 1029781210 is what [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

The name says it: [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS gathers at 10x. quad is the group rule, capping teams at 4 players. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.

Join up

How do I join [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

The console method: start Rust, press F1, and type client.connect 157.85.94.103:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting. You can find its website at https://starfireservers.tebex.io/.

Decoded

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^w,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp125
Max players There are 125 slots.
ts4
Group limit Each team is capped at 4.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build It's on game build 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region is listed.

Wipe schedule

^w
Weekly Every week brings a wipe.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.