serpanok build test
Offline 157.85.95.152:29472 checked 42d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include serpanok build test?
These Rust Pop Watch lists include serpanok build test: Modded Rust servers, live and Build and creative servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on serpanok build test mean?
For the server browser, serpanok build test lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163493 (Build): The game build is 163493; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does serpanok build test rank against other Rust servers?
Player hours over the last week rank serpanok build test at #15,470, within the top – of ranked servers.
How many players are on serpanok build test right now?
The last sighting of serpanok build test was 42 days 21 hours ago, and it is offline now.
About the server
Is serpanok build test online, and how reliable is it?
Down at the moment: serpanok build test was last seen 42 days 21 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.
Where is serpanok build test located?
No region is published by serpanok build test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 157.85.95.152:29472.
Which Rust version is serpanok build test on?
Rust network protocol 2633 and build 163493 is the version serpanok build test runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on serpanok build test?
The record of serpanok build test's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 49 days 2 hours.
The rules
Which map does serpanok build test run?
A procedural map is what serpanok build test runs, generated by the game.
What are the rules and settings on serpanok build test?
No gather rate appears in the name of serpanok build test. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join serpanok build test?
Enter client.connect 157.85.95.152:29472 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.