Rust 1% upkeep - minis spawn on road
Online 157.85.95.89:25301 checked 8m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 08:56 UTC3d ago | 2 | – | running | 0 |
| Thu 8 Oct, 17:19 UTC20d ago | 2 | halved by day 14 | 16.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Rust 1% upkeep - minis spawn on road?
These Rust Pop Watch lists include Rust 1% upkeep - minis spawn on road: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
What do the server tags on Rust 1% upkeep - minis spawn on road mean?
These are the tags Rust 1% upkeep - minis spawn on road publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): There are 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Rust 1% upkeep - minis spawn on road rank against other Rust servers?
The last seven days of player hours place Rust 1% upkeep - minis spawn on road at #5,300, in the top 24% of all ranked servers.
How many players are on Rust 1% upkeep - minis spawn on road right now?
0 players are on Rust 1% upkeep - minis spawn on road at the moment, out of 50 slots. Averaging 0 players across seven days, it topped out at 2. The busiest stretch of the last 48 hours came at 20:00 UTC, averaging 2 players.
Server facts
Is Rust 1% upkeep - minis spawn on road online, and how reliable is it?
As of now, Rust 1% upkeep - minis spawn on road is online. The uptime figure suggests it restarted roughly 15 hours ago. The last 7 full days saw uptime of 86%, with 144 out of 168 hours online. It came to Rust Pop Watch's attention on 8 October 2026.
Does Rust 1% upkeep - minis spawn on road run smoothly?
The 48-hour average was 101 server fps, with a low of 75. At its peak it held 125,041 entities: buildings, deployables and all the rest. Up to 5,456 MB of memory was used. Players feel lag when fps drops and the entity count climbs.
Where is Rust 1% upkeep - minis spawn on road located?
No region is published by Rust 1% upkeep - minis spawn on road. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 157.85.95.89:25301.
Which Rust version is Rust 1% upkeep - minis spawn on road on?
On Linux, Rust 1% upkeep - minis spawn on road runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on Rust 1% upkeep - minis spawn on road when wipe day comes around?
The average busiest crowd over recent wipes was 2 players. 6 hours after the latest wipe, the crowd hit its peak. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. If it did not hold, half the peak was gone by day 14.
What is the wipe schedule on Rust 1% upkeep - minis spawn on road?
Once a month is the whole wipe story for Rust 1% upkeep - minis spawn on road, tied to the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 3 days 15 hours is when the present world was made. Its tags commit to wipes each month.
Map and rules
Which map does Rust 1% upkeep - minis spawn on road run?
Generated by the game with seed 6, the map on Rust 1% upkeep - minis spawn on road is procedural and 4,500 in size. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on Rust 1% upkeep - minis spawn on road?
The name of Rust 1% upkeep - minis spawn on road says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. The VAC anti-cheat from Valve is on.
How to join
How do I join Rust 1% upkeep - minis spawn on road?
Enter client.connect 157.85.95.89:25301 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.