Testing server - No joining
Online 158.174.26.133:28015 checked 6m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 08:02 UTC16d ago | 0 | – | running | 0 |
| Mon 12 Oct, 01:27 UTC16d ago | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Testing server - No joining?
These Rust Pop Watch lists include Testing server - No joining: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more.
What do the server tags on Testing server - No joining mean?
These are the tags Testing server - No joining publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Testing server - No joining rank against other Rust servers?
A seven-day player-hours placing of #15,339 puts Testing server - No joining in the top 69% of all ranked servers.
How many players are on Testing server - No joining right now?
The current tally at Testing server - No joining: 0 players across 10 slots. It has averaged 0 players over the last seven days.
Server details
Is Testing server - No joining online, and how reliable is it?
Right now, Testing server - No joining is up and running. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.
Where is Testing server - No joining located?
There is no region from Testing server - No joining. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 158.174.26.133:28015.
Which Rust version is Testing server - No joining on?
Rust network protocol 2634 and build 167781 is the version Testing server - No joining runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on Testing server - No joining when wipe day comes around?
The average busiest crowd over recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Testing server - No joining?
Testing server - No joining's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 14 hours.
Map and rules
Which map does Testing server - No joining run?
A procedural map is what Testing server - No joining runs, generated by the game.
What are the rules and settings on Testing server - No joining?
Nothing in the name tells you the gather rate on Testing server - No joining. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. Community is its listing in the server browser. Carbon plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Testing server - No joining?
The console method: start Rust, press F1, and type client.connect 158.174.26.133:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.