Live 69,328 players 11,732 servers online 126 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out Onlineright now
Celebrity profile

Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out

Online 158.69.5.16:28015 checked 9m ago

biweekly wipes moddedoxide
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Vital stats

Players now 0/ 50 slots 0% full −2−100%against this time yesterday
7-day average5peak 18
Rank#1,345top 6%
Regionca2no continent published · group 8, the default
Last wipe12d agobiweekly schedule
Next wipe8d 6hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
0510152013:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
18
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 7.5

Coming wipes

8d 6hThu 5 Nov, 19:00 UTCFW
15d 5hThu 12 Nov, 17:41 UTC
36d 6hThu 3 Dec, 19:00 UTCFW
43d 5hThu 10 Dec, 17:41 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 8 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:41 UTC12d ago 15 – running 4
Thu 1 Oct, 17:46 UTC FW26d ago 21 halved by day 8 14 days 5
Thu 17 Sep, 17:44 UTC40d ago 17 halved by day 7 14 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Who runs Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

A rustempires.com hostname is published by Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out and by 2 other servers we track, so they most likely share an operator.

Which Rust Pop Watch lists and filters include Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

These are the Rust Pop Watch lists that include Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out: Modded Rust servers, live and The roleplay set, by the numbers. These filters bring it up on the server list: Type: Modded; Server tag: Biweekly ^b, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out mean?

The game's server browser picks up these tags from Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): There are 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $rca2 (Region code): It carries region code ca2; ^b (Biweekly): The server wipes every fortnight; ^r (Roleplay): Roleplay is the focus here; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Population

How does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out rank against other Rust servers?

The last seven days of player hours place Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out at #1,345, in the top 6% of all ranked servers.

How many players are on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out right now?

0 players are on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out at the moment, out of 50 slots. Averaging 5 players across seven days, it topped out at 18. Look at 22:00 UTC: that was the busiest point of the last 48 hours, at 12 players on average.

Server facts

Is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out online, and how reliable is it?

Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out is live at the moment. The uptime figure suggests it restarted roughly 23 hours ago. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.

Does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out run smoothly?

The 48-hour average was 118 server fps, with a low of 55. The world carried as many as 179,726 entities, including buildings and deployables. The highest memory usage was 6,789 MB. What players experience as lag comes from low fps and a rising entity count.

Where is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out located?

The region code for Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out is ca2, and no region is published. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 158.69.5.16:28015.

Which Rust version is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out on?

Rust network protocol 2635 and build 168909 is the version Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out runs on Windows. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What happens on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out when wipe day comes around?

The average busiest crowd over recent wipes was 18 players. The crowd on the latest wipe topped out 8 hours in. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. If it did not hold, half the peak was gone by day 7.5.

What is the wipe schedule on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

The wipe rhythm on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out is every 4 weeks on Thursday at 17:41 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. 12 days 18 hours is when the present world was made. A wipe every two weeks is what its tags promise.

The rules

Which map does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out run?

A procedural map of 4,500 with seed 133856400 is what Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

Nothing in the name tells you the gather rate on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out. The group limit is 8 players, the game's default. It runs roleplay, roleplay rules across towns and jobs. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. The VAC anti-cheat from Valve is on.

How to join

How do I join Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

Enter client.connect 158.69.5.16:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://rustempires.com/.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$rca2,v2635,^b,^r,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp50
Max players There are 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$rca2
Region code It carries region code ca2.

Wipe schedule

^b
Biweekly The server wipes every fortnight.

Gameplay

^r
Roleplay Roleplay is the focus here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.