Live 90,952 players 11,834 servers online 423 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | Onlineright now
Celebrity profile

<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |

Online 159.196.59.137:28315 checked 11m ago

2x moddedoxide
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Vital stats

Players now 0/ 25 slots 0% full steadyagainst this time yesterday
7-day average0peak 2
Rank#5,053top 23%
Region–no continent published · group 8, the default
Last wipe27d agono schedule published
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
00.511.5222:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

6
wipe-day peak
players, last three wipes

Coming wipes

6d 21hThu 5 Nov, 19:00 UTCFW
34d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 14 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:31 UTC FW27d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

You'll find <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | on the following Rust Pop Watch lists: 2x Rust servers, live and Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

What do the server tags on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | mean?

These are the tags <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp25 (Max players): There are 25 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.

Player counts

How does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | rank against other Rust servers?

Player hours over the last week rank <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | at #5,053, within the top 23% of ranked servers.

How many players are on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | right now?

0 players are on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | at the moment, out of 25 slots. Peak for the week was 2, against an average of 0 players. The busiest stretch of the last 48 hours came at 01:00 UTC, averaging 2 players.

Server facts

Is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | online, and how reliable is it?

<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | is live at the moment. Based on the uptime it reports, the last restart was about 23 hours ago. It was up 89% of the time over the last 7 full days, 149 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.

Does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | run smoothly?

Average server fps for the last 48 hours was 38, and it never went below 29. The world carried as many as 130,442 entities, including buildings and deployables. Memory use peaked at 4,390 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Where is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | located?

No region is published by <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 159.196.59.137:28315.

Which Rust version is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | on?

On Windows, <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.

Wipe days

What happens on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | when wipe day comes around?

The average busiest crowd over recent wipes was 6 players. The crowd on the latest wipe topped out 14 hours in.

What is the wipe schedule on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

Wipes on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | come once a month, alongside the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 23 hours is when the present world was made.

Rules and settings

Which map does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | run?

A procedural map of 4,250 with seed 969105723 is what <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

The name says it: <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | gathers at 2x. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

Join up

How do I join <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

The console method: start Rust, press F1, and type client.connect 159.196.59.137:28315. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp25
Max players There are 25 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.