Build System Dev
Offline 159.26.105.78:28015 checked 24d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 20:09 UTC24d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Build System Dev?
These are the Rust Pop Watch lists that include Build System Dev: Modded Rust servers, live and Build and creative servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Build System Dev mean?
These are the tags Build System Dev publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): There are 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Build System Dev rank against other Rust servers?
The last seven days of player hours place Build System Dev at #13,887, in the top 61% of all ranked servers.
How many players are on Build System Dev right now?
Offline now, Build System Dev was last spotted 24 days 16 hours ago.
Server facts
Is Build System Dev online, and how reliable is it?
The server Build System Dev is not online now; 24 days 16 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 1 October 2026.
Where is Build System Dev located?
No region is published by Build System Dev. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 159.26.105.78:28015.
Which Rust version is Build System Dev on?
Rust network protocol 2634 and build 166652 is the version Build System Dev runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on Build System Dev when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on Build System Dev?
The record of Build System Dev's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 24 days 17 hours is when the present world was made.
Rules and settings
Which map does Build System Dev run?
A procedural map is what Build System Dev runs, generated by the game.
What are the rules and settings on Build System Dev?
No gather rate appears in the name of Build System Dev. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Build System Dev?
The console method: start Rust, press F1, and type client.connect 159.26.105.78:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.