RustRearm Native Studio
Offline 159.26.112.38:28115 checked 32d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include RustRearm Native Studio?
These are the Rust Pop Watch lists that include RustRearm Native Studio: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustRearm Native Studio mean?
For the server browser, RustRearm Native Studio lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does RustRearm Native Studio rank against other Rust servers?
A seven-day player-hours placing of #15,724 puts RustRearm Native Studio in the top 67% of all ranked servers.
How many players are on RustRearm Native Studio right now?
The last sighting of RustRearm Native Studio was 32 days ago, and it is offline now.
Server facts
Is RustRearm Native Studio online, and how reliable is it?
RustRearm Native Studio shows as offline, last spotted 32 days ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 26 September 2026.
Where is RustRearm Native Studio located?
There is no region from RustRearm Native Studio. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 159.26.112.38:28115.
Which Rust version is RustRearm Native Studio on?
On Windows, RustRearm Native Studio runs Rust network protocol 2633 and build 165217. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on RustRearm Native Studio?
RustRearm Native Studio's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 32 days 1 hours is when the present world was made.
Map and rules
Which map does RustRearm Native Studio run?
The map on RustRearm Native Studio is procedural, made by the game.
What are the rules and settings on RustRearm Native Studio?
Nothing in the name tells you the gather rate on RustRearm Native Studio. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join RustRearm Native Studio?
The console method: start Rust, press F1, and type client.connect 159.26.112.38:28115. Launch Rust on this page is another way, opening Rust via Steam and connecting.