RustServer_12437
Offline 160.251.178.246:28015 checked 25d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include RustServer_12437?
You'll find RustServer_12437 on the following Rust Pop Watch lists: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustServer_12437 mean?
These are the tags RustServer_12437 publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does RustServer_12437 rank against other Rust servers?
Player hours over the last week rank RustServer_12437 at #15,998, within the top 70% of ranked servers.
How many players are on RustServer_12437 right now?
The last sighting of RustServer_12437 was 25 days 21 hours ago, and it is offline now.
Server facts
Is RustServer_12437 online, and how reliable is it?
Down at the moment: RustServer_12437 was last seen 25 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 13 September 2026.
Where is RustServer_12437 located?
No region is published by RustServer_12437. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 160.251.178.246:28015.
Which Rust version is RustServer_12437 on?
On Linux, RustServer_12437 runs Rust network protocol 2633 and build 165217. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on RustServer_12437?
Too few wipes are on record for RustServer_12437 to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 50 days 20 hours is when the present world was made.
The rules
Which map does RustServer_12437 run?
Generated by the game with seed 26677, the map on RustServer_12437 is procedural and 3,000 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on RustServer_12437?
Nothing in the name tells you the gather rate on RustServer_12437. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join RustServer_12437?
The console method: start Rust, press F1, and type client.connect 160.251.178.246:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.