RustServer_1614
Offline 160.251.197.210:28015 checked 44d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include RustServer_1614?
These Rust Pop Watch lists include RustServer_1614: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustServer_1614 mean?
These are the tags RustServer_1614 publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): There are 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does RustServer_1614 rank against other Rust servers?
The last seven days of player hours place RustServer_1614 at #15,025, in the top – of all ranked servers.
How many players are on RustServer_1614 right now?
RustServer_1614 went quiet 44 days 20 hours ago and is offline at the moment.
Server details
Is RustServer_1614 online, and how reliable is it?
Down at the moment: RustServer_1614 was last seen 44 days 20 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.
Where is RustServer_1614 located?
There is no region from RustServer_1614. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 160.251.197.210:28015.
Which Rust version is RustServer_1614 on?
On Linux, RustServer_1614 runs Rust network protocol 2633 and build 163794. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on RustServer_1614?
RustServer_1614's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 47 days 7 hours.
Rules and settings
Which map does RustServer_1614 run?
The map on RustServer_1614 is procedural, made by the game.
What are the rules and settings on RustServer_1614?
The name of RustServer_1614 says nothing about gather rate. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join RustServer_1614?
The console method: start Rust, press F1, and type client.connect 160.251.197.210:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.