RustServer_25327
Offline 160.251.200.24:28015 checked 26d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include RustServer_25327?
These are the Rust Pop Watch lists that include RustServer_25327: Community servers, by the numbers and Rust PvE servers, ranked by who's hot. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
What do the server tags on RustServer_25327 mean?
These are the tags RustServer_25327 publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): There are 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166652 (Build): It's on game build 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^p (PvE): Here the world is the threat, and players don't fight each other. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does RustServer_25327 rank against other Rust servers?
Player hours over the last week rank RustServer_25327 at #15,958, within the top 70% of ranked servers.
How many players are on RustServer_25327 right now?
Offline now, RustServer_25327 was last spotted 26 days 17 hours ago.
Server facts
Is RustServer_25327 online, and how reliable is it?
RustServer_25327 shows as offline, last spotted 26 days 17 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 3 October 2026.
Where is RustServer_25327 located?
There is no region from RustServer_25327. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 160.251.200.24:28015.
Which Rust version is RustServer_25327 on?
On Linux, RustServer_25327 runs Rust network protocol 2634 and build 166652. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on RustServer_25327?
Too few wipes are on record for RustServer_25327 to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 18 hours.
Rules and settings
Which map does RustServer_25327 run?
The map on RustServer_25327 is procedural, made by the game.
What are the rules and settings on RustServer_25327?
No gather rate appears in the name of RustServer_25327. Eight players per group: that is the game's default. pve is the game mode, no fighting other players. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join RustServer_25327?
Enter client.connect 160.251.200.24:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.