RustServer_5962
Online 160.251.201.172:28015 checked 11m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 41 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 18:36 UTC8d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include RustServer_5962?
These Rust Pop Watch lists include RustServer_5962: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustServer_5962 mean?
The game's server browser picks up these tags from RustServer_5962: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does RustServer_5962 rank against other Rust servers?
The last seven days of player hours place RustServer_5962 at #11,508, in the top 52% of all ranked servers.
How many players are on RustServer_5962 right now?
0 players are on RustServer_5962 at the moment, out of 10 slots. Averaging 0 players across seven days, it topped out at 1.
Server details
Is RustServer_5962 online, and how reliable is it?
Right now, RustServer_5962 is up and running. About 6 days 15 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.
Does RustServer_5962 run smoothly?
Its server fps over the last 48 hours averaged 41, with 28 as the lowest. At its peak it held 120,835 entities: buildings, deployables and all the rest. Up to 4,893 MB of memory was used. Players feel lag when fps drops and the entity count climbs.
Where is RustServer_5962 located?
No region is published by RustServer_5962. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 160.251.201.172:28015.
Which Rust version is RustServer_5962 on?
On Linux, RustServer_5962 runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What happens on RustServer_5962 when wipe day comes around?
Across its recent wipes, the busiest point averaged 2 players. 41 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on RustServer_5962?
Too few wipes are on record for RustServer_5962 to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 19 hours.
The rules
Which map does RustServer_5962 run?
Generated by the game with seed 28423, the map on RustServer_5962 is procedural and 4,500 in size. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on RustServer_5962?
The name of RustServer_5962 says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join RustServer_5962?
The console method: start Rust, press F1, and type client.connect 160.251.201.172:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.