Raccoon Isle | JAPAN PvE
Online 160.251.208.9:28015 checked 9m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 18 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:07 UTC FW27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Raccoon Isle | JAPAN PvE?
These Rust Pop Watch lists include Raccoon Isle | JAPAN PvE: Modded Rust servers, live. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Raccoon Isle | JAPAN PvE mean?
The game's server browser picks up these tags from Raccoon Isle | JAPAN PvE: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Raccoon Isle | JAPAN PvE rank against other Rust servers?
The last seven days of player hours place Raccoon Isle | JAPAN PvE at #11,374, in the top 51% of all ranked servers.
How many players are on Raccoon Isle | JAPAN PvE right now?
Raccoon Isle | JAPAN PvE is holding 1 players, with 50 slots in total. Averaging 0 players across seven days, it topped out at 2. Over the last 48 hours, the fullest hour was 13:00 UTC, averaging 0 players.
Server facts
Is Raccoon Isle | JAPAN PvE online, and how reliable is it?
As of now, Raccoon Isle | JAPAN PvE is online. The uptime figure suggests it restarted roughly 16 hours ago. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. Rust Pop Watch's first record of it is 13 September 2026.
Does Raccoon Isle | JAPAN PvE run smoothly?
Its server fps over the last 48 hours averaged 32, with 15 as the lowest. Entities reached a maximum of 165,013: buildings, deployables and everything else. The highest memory usage was 4,519 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is Raccoon Isle | JAPAN PvE located?
Its name points to Asia, although Raccoon Isle | JAPAN PvE publishes no region tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 160.251.208.9:28015.
Which Rust version is Raccoon Isle | JAPAN PvE on?
On Linux, Raccoon Isle | JAPAN PvE runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on Raccoon Isle | JAPAN PvE when wipe day comes around?
The average busiest crowd over recent wipes was 3 players. The crowd on the latest wipe topped out 18 hours in.
What is the wipe schedule on Raccoon Isle | JAPAN PvE?
Raccoon Isle | JAPAN PvE wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. Its current world has been live for 27 days 15 hours. Its tags commit to wipes each month.
Map and rules
Which map does Raccoon Isle | JAPAN PvE run?
A procedural map of 5,000 with seed 1151759046 is what Raccoon Isle | JAPAN PvE runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on Raccoon Isle | JAPAN PvE?
Nothing in the name tells you the gather rate on Raccoon Isle | JAPAN PvE. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Raccoon Isle | JAPAN PvE?
The console method: start Rust, press F1, and type client.connect 160.251.208.9:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.