Live 104,075 players 11,902 servers online 426 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published RustServer_18820 Onlineright now +1since yesterday
Celebrity profile

RustServer_18820

Online 160.251.236.190:28015 checked 9m ago

Get on the guest list

Vital stats

Players now 1/ 50 slots 2% full +1against this time yesterday
7-day average0peak 1
Rank#8,399top 38%
Region–no continent published · group 8, the default
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.8 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 11:50 UTC24d ago 0 – running 0
Sun 4 Oct, 15:36 UTC25d ago 0 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include RustServer_18820?

These are the Rust Pop Watch lists that include RustServer_18820: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on RustServer_18820 mean?

For the server browser, RustServer_18820 lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does RustServer_18820 rank against other Rust servers?

The last seven days of player hours place RustServer_18820 at #8,399, in the top 38% of all ranked servers.

How many players are on RustServer_18820 right now?

RustServer_18820 is holding 1 players, with 50 slots in total. Averaging 0 players across seven days, it topped out at 1. The busiest stretch of the last 48 hours came at 16:00 UTC, averaging 1 players.

About the server

Is RustServer_18820 online, and how reliable is it?

RustServer_18820 is live at the moment. The uptime figure suggests it restarted roughly 4 days 19 hours ago. Out of 168 hours in the last 7 full days, it was online for 136, a 81% uptime. Rust Pop Watch's first record of it is 13 September 2026.

Does RustServer_18820 run smoothly?

The 48-hour average was 89 server fps, with a low of 52. Entities reached a maximum of 48,452: buildings, deployables and everything else. Memory use peaked at 2,316 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Where is RustServer_18820 located?

No region is published by RustServer_18820. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 160.251.236.190:28015.

Which Rust version is RustServer_18820 on?

Rust network protocol 2635 and build 168909 is the version RustServer_18820 runs on Linux. Steam updates your game so it matches the protocol needed to join.

The wipe schedule

What happens on RustServer_18820 when wipe day comes around?

Across its recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.

What is the wipe schedule on RustServer_18820?

The record of RustServer_18820's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 24 days 6 hours.

The rules

Which map does RustServer_18820 run?

Generated by the game with seed 2262, the map on RustServer_18820 is procedural and 3,000 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on RustServer_18820?

The name of RustServer_18820 says nothing about gather rate. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

How to join

How do I join RustServer_18820?

The console method: start Rust, press F1, and type client.connect 160.251.236.190:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp50
Max players Slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.