RustServer_2626
Online 160.251.250.29:28015 checked 11m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 19:13 UTC20d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include RustServer_2626?
You'll find RustServer_2626 on the following Rust Pop Watch lists: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustServer_2626 mean?
For the server browser, RustServer_2626 lists these tags: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): There are 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does RustServer_2626 rank against other Rust servers?
The last seven days of player hours place RustServer_2626 at #15,326, in the top 69% of all ranked servers.
How many players are on RustServer_2626 right now?
0 players are on RustServer_2626 at the moment, out of 50 slots. It has averaged 0 players over the last seven days.
Server facts
Is RustServer_2626 online, and how reliable is it?
As of now, RustServer_2626 is online. Based on the uptime it reports, the last restart was about 5 days 14 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.
Does RustServer_2626 run smoothly?
The 48-hour average was 135 server fps, with a low of 101. Entities reached a maximum of 46,663: buildings, deployables and everything else. Up to 2,378 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.
Where is RustServer_2626 located?
No region is published by RustServer_2626. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 160.251.250.29:28015.
Which Rust version is RustServer_2626 on?
On Linux, RustServer_2626 runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on RustServer_2626 when wipe day comes around?
Across its recent wipes, the busiest point averaged 3 players. 19 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on RustServer_2626?
The record of RustServer_2626's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 20 days 18 hours is when the present world was made.
Map and rules
Which map does RustServer_2626 run?
Generated by the game with seed 2011, the map on RustServer_2626 is procedural and 3,000 in size. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on RustServer_2626?
No gather rate appears in the name of RustServer_2626. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. Community is its listing in the server browser. The VAC anti-cheat from Valve is on.
How to join
How do I join RustServer_2626?
The console method: start Rust, press F1, and type client.connect 160.251.250.29:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.