DeadlyGamingRust
Online 161.184.49.108:28015 checked 8m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:05 UTC FW27d ago | 1 | – | running | 1 |
| Tue 15 Sep, 13:46 UTC43d ago | 2 | halved by day 2 | 16.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include DeadlyGamingRust?
These are the Rust Pop Watch lists that include DeadlyGamingRust: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on DeadlyGamingRust mean?
These are the tags DeadlyGamingRust publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp350 (Max players): It has 350 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does DeadlyGamingRust rank against other Rust servers?
Player hours over the last week rank DeadlyGamingRust at #15,349, within the top 69% of ranked servers.
How many players are on DeadlyGamingRust right now?
0 players are on DeadlyGamingRust at the moment, out of 350 slots. The seven-day average sits at 0 players.
About the server
Is DeadlyGamingRust online, and how reliable is it?
As of now, DeadlyGamingRust is online. About 3 days 7 hours ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 144, a 86% uptime. Rust Pop Watch's first record of it is 15 September 2026.
Does DeadlyGamingRust run smoothly?
The 48-hour average was 219 server fps, with a low of 208. The world carried as many as 147,926 entities, including buildings and deployables. The highest memory usage was 3,857 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is DeadlyGamingRust located?
No region is published by DeadlyGamingRust. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 161.184.49.108:28015.
Which Rust version is DeadlyGamingRust on?
Rust network protocol 2635 and build 168909 is the version DeadlyGamingRust runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on DeadlyGamingRust when wipe day comes around?
The average busiest crowd over recent wipes was 2 players. The crowd on the latest wipe topped out 2 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If it did not hold, half the peak was gone by day 2.
What is the wipe schedule on DeadlyGamingRust?
DeadlyGamingRust's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 27 days 4 hours is when the present world was made.
Rules and settings
Which map does DeadlyGamingRust run?
A procedural map of 5,000 with seed 1557514967 is what DeadlyGamingRust runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on DeadlyGamingRust?
The name of DeadlyGamingRust says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. The server browser lists it under Community. The VAC anti-cheat from Valve is on.
How to join
How do I join DeadlyGamingRust?
Enter client.connect 161.184.49.108:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.