local test
Offline 161.65.148.54:28316 checked 5d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include local test?
These Rust Pop Watch lists include local test: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on local test mean?
These are the tags local test publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp1 (Max players): It has 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does local test rank against other Rust servers?
Player hours over the last week rank local test at #15,349, within the top 69% of ranked servers.
How many players are on local test right now?
Offline now, local test was last spotted 5 days 13 hours ago. Across the past week it drew an average of 0 players.
About the server
Is local test online, and how reliable is it?
The server local test is not online now; 5 days 13 hours have passed since it was last seen. It was up 0% of the time over the last 5 full days, 0 of 120 hours in total. The first time Rust Pop Watch saw it was 23 October 2026.
Where is local test located?
There is no region from local test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 161.65.148.54:28316.
Which Rust version is local test on?
Rust network protocol 2634 and build 167398 is the version local test runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on local test?
Too few wipes are on record for local test to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 82 days 22 hours.
The rules
What are the rules and settings on local test?
Nothing in the name tells you the gather rate on local test. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join local test?
The console method: start Rust, press F1, and type client.connect 161.65.148.54:28316. Launch Rust on this page is another way, opening Rust via Steam and connecting.