Live 53,885 players 11,698 servers online 139 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published testserver Off dutyoffline
Celebrity profile

testserver

Offline 162.19.204.31:25588 checked 37d ago

moddedcarbon
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Vital stats

Players now 0/ 10 slots 0% full
7-day average0peak –
Rank#15,482top 67%
Region–no continent published · group 6 max
Last wipe37d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include testserver?

You'll find testserver on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on testserver mean?

The game's server browser picks up these tags from testserver: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): There are 10 slots; ts6 (Group limit): Each team is capped at 6; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs164530 (Build): It's on game build 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. Current players, queue and world age are in the tags too, displayed at the top of this page.

The players

How does testserver rank against other Rust servers?

The last seven days of player hours place testserver at #15,482, in the top 67% of all ranked servers.

How many players are on testserver right now?

The last sighting of testserver was 37 days 16 hours ago, and it is offline now.

About the server

Is testserver online, and how reliable is it?

The server testserver is not online now; 37 days 16 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 21 September 2026.

Where is testserver located?

No region is published by testserver. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 162.19.204.31:25588.

Which Rust version is testserver on?

On Linux, testserver runs Rust network protocol 2633 and build 164530. Steam updates your game so it matches the protocol needed to join.

The wipe schedule

What is the wipe schedule on testserver?

Too few wipes are on record for testserver to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 37 days 16 hours.

Map and rules

Which map does testserver run?

A procedural map of 2,500 with seed 1 is what testserver runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on testserver?

The name of testserver says nothing about gather rate. Teams can reach 6 players. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins power it. VAC, Valve's anti-cheat, is switched on.

Getting in

How do I join testserver?

Enter client.connect 162.19.204.31:25588 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts6,^z,^y

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp10
Max players There are 10 slots.
ts6
Group limit Each team is capped at 6.
v2633
Protocol You need the same game version to get in: protocol 2633.
cs164530
Build It's on game build 164530.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon Carbon, a plugin framework, is what it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.