testserver
Offline 162.19.204.31:25745 checked 35d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 18:55 UTC36d ago | 4 | – | running | 1 |
| Tue 22 Sep, 10:58 UTC37d ago | 4 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include testserver?
These Rust Pop Watch lists include testserver: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on testserver mean?
These are the tags testserver publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slots: 10; ts6 (Group limit): Each team is capped at 6; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does testserver rank against other Rust servers?
Player hours over the last week rank testserver at #15,478, within the top 70% of ranked servers.
How many players are on testserver right now?
testserver went quiet 35 days 22 hours ago and is offline at the moment.
About the server
Is testserver online, and how reliable is it?
Down at the moment: testserver was last seen 35 days 22 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 21 September 2026.
Where is testserver located?
There is no region from testserver. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 162.19.204.31:25745.
Which Rust version is testserver on?
Rust network protocol 2633 and build 165217 is the version testserver runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on testserver when wipe day comes around?
Across its recent wipes, the busiest point averaged 4 players. The crowd on the latest wipe topped out 3 hours in.
What is the wipe schedule on testserver?
testserver's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 36 days 16 hours is when the present world was made.
Map and rules
Which map does testserver run?
testserver uses a procedural map, which the game generates.
What are the rules and settings on testserver?
Nothing in the name tells you the gather rate on testserver. A group holds at most 6 players. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Carbon. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join testserver?
The console method: start Rust, press F1, and type client.connect 162.19.204.31:25745. Launch Rust on this page is another way, opening Rust via Steam and connecting.