Live 58,911 players 11,711 servers online 176 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Local Dev Server Off dutyoffline
Celebrity profile

Local Dev Server

Offline 162.230.30.126:28015 checked 18d ago

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Vital stats

Players now 0/ 10 slots 0% full
7-day average0peak –
Rank#15,849top 72%
Region–no continent published · group 8, the default
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct12 Oct15 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Local Dev Server?

These Rust Pop Watch lists include Local Dev Server: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Local Dev Server mean?

These are the tags Local Dev Server publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): There are 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Population

How does Local Dev Server rank against other Rust servers?

Player hours over the last week rank Local Dev Server at #15,849, within the top 72% of ranked servers.

How many players are on Local Dev Server right now?

Local Dev Server went quiet 18 days 2 hours ago and is offline at the moment.

Server facts

Is Local Dev Server online, and how reliable is it?

Down at the moment: Local Dev Server was last seen 18 days 2 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 1 October 2026.

Where is Local Dev Server located?

There is no region from Local Dev Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 162.230.30.126:28015.

Which Rust version is Local Dev Server on?

On Windows, Local Dev Server runs Rust network protocol 2634 and build 166494. To join, your game must be on the same protocol; Steam handles the update.

The wipe schedule

What is the wipe schedule on Local Dev Server?

Local Dev Server's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 15 hours.

The rules

Which map does Local Dev Server run?

Local Dev Server uses a procedural map, which the game generates.

What are the rules and settings on Local Dev Server?

Nothing in the name tells you the gather rate on Local Dev Server. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. It appears under Community in the browser. The VAC anti-cheat from Valve is off.

Getting in

How do I join Local Dev Server?

Enter client.connect 162.230.30.126:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp10
Max players There are 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must be on the same protocol version: 2634.
cs166494
Build Game build: 166494.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.