Local Dev Server
Offline 162.230.30.126:28015 checked 18d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Local Dev Server?
These Rust Pop Watch lists include Local Dev Server: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Dev Server mean?
These are the tags Local Dev Server publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): There are 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Local Dev Server rank against other Rust servers?
Player hours over the last week rank Local Dev Server at #15,849, within the top 72% of ranked servers.
How many players are on Local Dev Server right now?
Local Dev Server went quiet 18 days 2 hours ago and is offline at the moment.
Server facts
Is Local Dev Server online, and how reliable is it?
Down at the moment: Local Dev Server was last seen 18 days 2 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 1 October 2026.
Where is Local Dev Server located?
There is no region from Local Dev Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 162.230.30.126:28015.
Which Rust version is Local Dev Server on?
On Windows, Local Dev Server runs Rust network protocol 2634 and build 166494. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on Local Dev Server?
Local Dev Server's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 15 hours.
The rules
Which map does Local Dev Server run?
Local Dev Server uses a procedural map, which the game generates.
What are the rules and settings on Local Dev Server?
Nothing in the name tells you the gather rate on Local Dev Server. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. It appears under Community in the browser. The VAC anti-cheat from Valve is off.
Getting in
How do I join Local Dev Server?
Enter client.connect 162.230.30.126:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.