Live 44,308 players 11,665 servers online 103 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published [US] Rust Junky Onlineright now
Celebrity profile

[US] Rust Junky

Online 162.35.110.147:28080 checked 8m ago

moddedoxidepve
Get on the guest list

Vital stats

Players now 0/ 50 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#5,115top 23%
Region–no continent published · group 8, the default
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeakWipe
00.250.50.75102:0011:0020:0006:0015:0000:00Wiped Mon 26 Oct, 18:41 UTCWIPE

Hourly average and peak, UTC.

Behind the scenes

Server performance

Server fpsWipe
05010015020002:0011:0020:0006:0015:0000:00Wiped Mon 26 Oct, 18:41 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4.9 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 18:41 UTC1d ago – – running 1
Wed 21 Oct, 22:14 UTC6d ago 1 held half 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include [US] Rust Junky?

You'll find [US] Rust Junky on the following Rust Pop Watch lists: Modded Rust servers, live, Rust PvE servers, ranked by who's hot and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on [US] Rust Junky mean?

These are the tags [US] Rust Junky publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^p (PvE): Here the world is the threat, and players don't fight each other; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.

The players

How does [US] Rust Junky rank against other Rust servers?

A seven-day player-hours placing of #5,115 puts [US] Rust Junky in the top 23% of all ranked servers.

How many players are on [US] Rust Junky right now?

The current tally at [US] Rust Junky: 0 players across 50 slots. Averaging 0 players across seven days, it topped out at 1. The busiest stretch of the last 48 hours came at 16:00 UTC, averaging 1 players.

About the server

Is [US] Rust Junky online, and how reliable is it?

As of now, [US] Rust Junky is online. About 4 hours ago is when it last restarted, judging by its uptime. It was up 100% of the time over the last 6 full days, 144 of 144 hours in total. It came to Rust Pop Watch's attention on 21 October 2026.

Does [US] Rust Junky run smoothly?

Average server fps for the last 48 hours was 122, and it never went below 68. Entities reached a maximum of 102,047: buildings, deployables and everything else. The highest memory usage was 2,978 MB. What players experience as lag comes from low fps and a rising entity count.

Where is [US] Rust Junky located?

No region tag comes from [US] Rust Junky, but its name points to North America. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 162.35.110.147:28080.

Which Rust version is [US] Rust Junky on?

On Windows, [US] Rust Junky runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What happens on [US] Rust Junky when wipe day comes around?

Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that happened in 100% of its recent wipes.

What is the wipe schedule on [US] Rust Junky?

[US] Rust Junky's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 31 hours is when the present world was made.

Rules and settings

Which map does [US] Rust Junky run?

The procedural map on [US] Rust Junky measures 4,056 and comes from the game with seed 4819615. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on [US] Rust Junky?

No gather rate appears in the name of [US] Rust Junky. Eight players per group: that is the game's default. pve is the game mode, no fighting other players. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.

Join up

How do I join [US] Rust Junky?

The console method: start Rust, press F1, and type client.connect 162.35.110.147:28080. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp50
Max players Slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code Region code left blank.

Gameplay

^p
PvE Here the world is the threat, and players don't fight each other.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.