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Camera-shy: no banner published [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け Onlineright now
Celebrity profile · EA

[JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け

Online EA 162.43.16.74:28015 checked 12m ago

quad biweekly wipes vanilla
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Vital stats

Players now 1/ 100 slots 1% full −1−50%against this time yesterday
7-day average2peak 6
Rank#2,479top 11% · #258 in EA
RegionEAEA · group quad
Last wipe11d agobiweekly schedule
Next wipe2d 5hFri 30 Oct, 08:51 UTC
The rise

Players

AveragePeak
0123404:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct

Top 11% of all ranked servers, top 47% in EA, and #142 of the quad servers (top 17%). Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 08:51 UTC, in 2d 5h. Its biweekly schedule tag · low confidence

2
wipe-day peak
players, last three wipes

Coming wipes

2d 5hFri 30 Oct, 08:51 UTC
8d 15hThu 5 Nov, 19:00 UTCFW
16d 5hFri 13 Nov, 08:51 UTC
30d 5hFri 27 Nov, 08:51 UTC
36d 15hThu 3 Dec, 19:00 UTCFW
44d 5hFri 11 Dec, 08:51 UTC

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 08:51 UTC11d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け?

These are the Rust Pop Watch lists that include [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け: Community servers, by the numbers and Vanilla Rust servers, live. It appears under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け mean?

The game's server browser picks up these tags from [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp100 (Max players): It has 100 slots; ts4 (Group limit): Teams cap at 4 players; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^b (Biweekly): The server wipes every fortnight; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; EA (East Asia): The server browser lists it under East Asia. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

The players

How does [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け rank against other Rust servers?

[JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け takes #2,479 on seven-day player hours, a top 11% spot overall and #258 across Asia. The quad field places it at #142.

How many players are on [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け right now?

1 players are on [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け at the moment, out of 100 slots. Peak for the week was 6, against an average of 2 players. The busiest stretch of the last 48 hours came at 17:00 UTC, averaging 3 players.

Server facts

Is [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け online, and how reliable is it?

[JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け is live at the moment. About 10 hours ago is when it last restarted, judging by its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours in total. The first time Rust Pop Watch saw it was 2 October 2026.

Does [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け run smoothly?

Its server fps over the last 48 hours averaged 145, with 88 as the lowest. At its peak it held 58,066 entities: buildings, deployables and all the rest. Up to 3,264 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.

Where is [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け located?

In Asia, [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け lists itself with its EA tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 162.43.16.74:28015.

Which Rust version is [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け on?

Rust network protocol 2635 and build 168909 is the version [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.

Wipe days

What happens on [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け when wipe day comes around?

Recent wipes averaged a peak of 2 players at their busiest. The latest wipe's crowd was busiest 5 hours after it began.

What is the wipe schedule on [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け?

The prediction follows its tag, since too few of [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け's wipes are on record to confirm the schedule. Come Friday 30 October at 08:51 UTC, the next wipe is expected. 11 days 18 hours is when the present world was made. Its tags set out a wipe schedule of one wipe every two weeks.

Map and rules

Which map does [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け run?

Generated by the game with seed 1029781210, the map on [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け is procedural and 3,500 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け?

Nothing in the name tells you the gather rate on [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け. The cap on groups is 4 players (quad). survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser lists it under Community. Vanilla is what it calls itself: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. Anti-cheat is on: VAC, Valve's system.

Join up

How do I join [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け?

Enter client.connect 162.43.16.74:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://discord.com/invite/hZYNS9UNHS.

Decoded

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts4

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp100
Max players It has 100 slots.
ts4
Group limit Teams cap at 4 players.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region is listed.

Wipe schedule

^b
Biweekly The server wipes every fortnight.

Difficulty

^v
Vanilla Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.