SOLOTEST07
Offline 162.43.50.29:28015 checked 4h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:30 UTC27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include SOLOTEST07?
These are the Rust Pop Watch lists that include SOLOTEST07: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on SOLOTEST07 mean?
For the server browser, SOLOTEST07 lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp1 (Max players): There are 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does SOLOTEST07 rank against other Rust servers?
A seven-day player-hours placing of #4,677 puts SOLOTEST07 in the top 21% of all ranked servers.
How many players are on SOLOTEST07 right now?
The last sighting of SOLOTEST07 was 4 hours ago, and it is offline now. Averaging 1 players across seven days, it topped out at 1. The busiest stretch of the last 48 hours came at 13:00 UTC, averaging 1 players.
About the server
Is SOLOTEST07 online, and how reliable is it?
SOLOTEST07 shows as offline, last spotted 4 hours ago. The uptime figure suggests it restarted roughly 5 hours ago. It was up 36% of the time over the last 7 full days, 61 of 168 hours in total. It came to Rust Pop Watch's attention on 13 September 2026.
Does SOLOTEST07 run smoothly?
Average server fps for the last 48 hours was 46, and it never went below 30. The world carried as many as 104,567 entities, including buildings and deployables. Up to 3,260 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.
Where is SOLOTEST07 located?
No region is published by SOLOTEST07. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 162.43.50.29:28015.
Which Rust version is SOLOTEST07 on?
On Linux, SOLOTEST07 runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What happens on SOLOTEST07 when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on SOLOTEST07?
The record of SOLOTEST07's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 27 days 9 hours is when the present world was made.
The rules
Which map does SOLOTEST07 run?
A procedural map of 4,250 with seed 28714298 is what SOLOTEST07 runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on SOLOTEST07?
The name of SOLOTEST07 says nothing about gather rate. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is on.
How to join
How do I join SOLOTEST07?
Enter client.connect 162.43.50.29:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.