FireRust TEST SERVER
Offline EU 162.55.236.48:29015 checked 22h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 06:20 UTC, in 3d 11h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 06:20 UTC24d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include FireRust TEST SERVER?
These Rust Pop Watch lists include FireRust TEST SERVER: European Rust servers, live and Modded Rust servers, live. These are the filters that list it on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the server tags on FireRust TEST SERVER mean?
These are the tags FireRust TEST SERVER publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): It has 10 slots; ts5 (Group limit): No team can exceed 5 players; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^b (Biweekly): The server wipes every fortnight; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): The server browser lists it under Europe. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does FireRust TEST SERVER rank against other Rust servers?
For the last seven days of player hours, FireRust TEST SERVER sits at #6,426, inside the top 29% of ranked servers and at #1,917 in Europe.
How many players are on FireRust TEST SERVER right now?
FireRust TEST SERVER went quiet 22 hours ago and is offline at the moment. Averaging 1 players across seven days, it topped out at 1. Over the last 48 hours, the fullest hour was 20:00 UTC, averaging 1 players.
Server details
Is FireRust TEST SERVER online, and how reliable is it?
Down at the moment: FireRust TEST SERVER was last seen 22 hours ago. Based on the uptime it reports, the last restart was about 4 hours ago. The last 7 full days saw uptime of 13%, with 22 out of 168 hours online. It came to Rust Pop Watch's attention on 15 September 2026.
Does FireRust TEST SERVER run smoothly?
The 48-hour average was 39 server fps, with a low of 30. At its peak it held 131,999 entities: buildings, deployables and all the rest. Up to 4,214 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.
Where is FireRust TEST SERVER located?
With its EU tag, FireRust TEST SERVER lists itself in Europe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 162.55.236.48:29015.
Which Rust version is FireRust TEST SERVER on?
Rust network protocol 2635 and build 168909 is the version FireRust TEST SERVER runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on FireRust TEST SERVER when wipe day comes around?
Across its recent wipes, the busiest point averaged 2 players. The latest wipe's crowd was busiest 16 hours after it began.
What is the wipe schedule on FireRust TEST SERVER?
Too few wipes are recorded on FireRust TEST SERVER to confirm its schedule, so its tag drives the prediction. Come Sunday 1 November at 06:20 UTC, the next wipe is expected. 24 days 12 hours is when the present world was made. The tags list a fortnightly wipe schedule.
Map and rules
Which map does FireRust TEST SERVER run?
The procedural map on FireRust TEST SERVER measures 4,250 and comes from the game with seed 1471259668. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on FireRust TEST SERVER?
Nothing in the name tells you the gather rate on FireRust TEST SERVER. A group holds at most 5 players. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join FireRust TEST SERVER?
Enter client.connect 162.55.236.48:29015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.