SGRust@Mint
Offline 163.245.198.190:25709 checked 11h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 00:54 UTC2d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include SGRust@Mint?
You'll find SGRust@Mint on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on SGRust@Mint mean?
These are the tags SGRust@Mint publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It has 10 slots; ts6 (Group limit): Each team is capped at 6; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does SGRust@Mint rank against other Rust servers?
The last seven days of player hours place SGRust@Mint at #4,781, in the top 21% of all ranked servers.
How many players are on SGRust@Mint right now?
Offline now, SGRust@Mint was last spotted 11 hours ago. Averaging 2 players across seven days, it topped out at 3. Over the last 48 hours, the fullest hour was 04:00 UTC, averaging 3 players.
Server facts
Is SGRust@Mint online, and how reliable is it?
Down at the moment: SGRust@Mint was last seen 11 hours ago. Based on the uptime it reports, the last restart was about 6 hours ago. The last 2 full days saw uptime of 42%, with 20 out of 48 hours online. It came to Rust Pop Watch's attention on 26 October 2026.
Does SGRust@Mint run smoothly?
Its server fps over the last 48 hours averaged 57, with 46 as the lowest. Entities reached a maximum of 124,489: buildings, deployables and everything else. The highest memory usage was 3,747 MB. What players experience as lag comes from low fps and a rising entity count.
Where is SGRust@Mint located?
There is no region from SGRust@Mint. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 163.245.198.190:25709.
Which Rust version is SGRust@Mint on?
On Linux, SGRust@Mint runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on SGRust@Mint when wipe day comes around?
The average busiest crowd over recent wipes was 3 players. 27 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on SGRust@Mint?
The record of SGRust@Mint's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 2 days 17 hours is when the present world was made.
Rules and settings
Which map does SGRust@Mint run?
Generated by the game with seed 100000, the map on SGRust@Mint is procedural and 4,500 in size. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on SGRust@Mint?
Nothing in the name tells you the gather rate on SGRust@Mint. A group holds at most 6 players. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
How to join
How do I join SGRust@Mint?
Enter client.connect 163.245.198.190:25709 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.