RustServer_27821
Offline 163.44.110.211:28015 checked 18d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include RustServer_27821?
These Rust Pop Watch lists include RustServer_27821: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustServer_27821 mean?
These are the tags RustServer_27821 publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): It has 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167231 (Build): It's on game build 167231; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does RustServer_27821 rank against other Rust servers?
A seven-day player-hours placing of #15,539 puts RustServer_27821 in the top 70% of all ranked servers.
How many players are on RustServer_27821 right now?
Offline now, RustServer_27821 was last spotted 18 days 6 hours ago.
Server details
Is RustServer_27821 online, and how reliable is it?
RustServer_27821 shows as offline, last spotted 18 days 6 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 8 October 2026.
Where is RustServer_27821 located?
There is no region from RustServer_27821. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 163.44.110.211:28015.
Which Rust version is RustServer_27821 on?
Rust network protocol 2634 and build 167231 is the version RustServer_27821 runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on RustServer_27821?
Too few wipes are on record for RustServer_27821 to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 20 days 7 hours.
The rules
Which map does RustServer_27821 run?
Generated by the game with seed 22905, the map on RustServer_27821 is procedural and 3,000 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on RustServer_27821?
The name of RustServer_27821 says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It appears under Community in the browser. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join RustServer_27821?
The console method: start Rust, press F1, and type client.connect 163.44.110.211:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.