RustServer_16558
Online 163.44.125.219:28015 checked 9m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 14:22 UTC10d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include RustServer_16558?
These are the Rust Pop Watch lists that include RustServer_16558: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustServer_16558 mean?
These are the tags RustServer_16558 publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): There are 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does RustServer_16558 rank against other Rust servers?
The last seven days of player hours place RustServer_16558 at #8,438, in the top 38% of all ranked servers.
How many players are on RustServer_16558 right now?
The current tally at RustServer_16558: 0 players across 50 slots. Peak for the week was 3, against an average of 0 players. Look at 05:00 UTC: that was the busiest point of the last 48 hours, at 0 players on average.
Server details
Is RustServer_16558 online, and how reliable is it?
As of now, RustServer_16558 is online. About 4 days 18 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. It came to Rust Pop Watch's attention on 13 September 2026.
Does RustServer_16558 run smoothly?
Average server fps for the last 48 hours was 65, and it never went below 45. Entities reached a maximum of 118,006: buildings, deployables and everything else. Memory use peaked at 4,386 MB. Players feel lag when fps drops and the entity count climbs.
Where is RustServer_16558 located?
There is no region from RustServer_16558. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 163.44.125.219:28015.
Which Rust version is RustServer_16558 on?
Rust network protocol 2635 and build 168909 is the version RustServer_16558 runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on RustServer_16558 when wipe day comes around?
Recent wipes averaged a peak of 0 players at their busiest. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on RustServer_16558?
RustServer_16558's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 3 hours.
Map and rules
Which map does RustServer_16558 run?
Generated by the game with seed 1237187212, the map on RustServer_16558 is procedural and 4,500 in size. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on RustServer_16558?
Nothing in the name tells you the gather rate on RustServer_16558. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. It appears under Community in the browser. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join RustServer_16558?
The console method: start Rust, press F1, and type client.connect 163.44.125.219:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.