Live 102,135 players 11,892 servers online 401 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published RustServer_16558 Onlineright now
Celebrity profile

RustServer_16558

Online 163.44.125.219:28015 checked 9m ago

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Vital stats

Players now 0/ 50 slots 0% full steadyagainst this time yesterday
7-day average0peak 3
Rank#8,438top 38%
Region–no continent published · group 8, the default
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

025507510018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 14:22 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include RustServer_16558?

These are the Rust Pop Watch lists that include RustServer_16558: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on RustServer_16558 mean?

These are the tags RustServer_16558 publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): There are 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does RustServer_16558 rank against other Rust servers?

The last seven days of player hours place RustServer_16558 at #8,438, in the top 38% of all ranked servers.

How many players are on RustServer_16558 right now?

The current tally at RustServer_16558: 0 players across 50 slots. Peak for the week was 3, against an average of 0 players. Look at 05:00 UTC: that was the busiest point of the last 48 hours, at 0 players on average.

Server details

Is RustServer_16558 online, and how reliable is it?

As of now, RustServer_16558 is online. About 4 days 18 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. It came to Rust Pop Watch's attention on 13 September 2026.

Does RustServer_16558 run smoothly?

Average server fps for the last 48 hours was 65, and it never went below 45. Entities reached a maximum of 118,006: buildings, deployables and everything else. Memory use peaked at 4,386 MB. Players feel lag when fps drops and the entity count climbs.

Where is RustServer_16558 located?

There is no region from RustServer_16558. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 163.44.125.219:28015.

Which Rust version is RustServer_16558 on?

Rust network protocol 2635 and build 168909 is the version RustServer_16558 runs on Linux. To join, your game must be on the same protocol; Steam handles the update.

The wipe schedule

What happens on RustServer_16558 when wipe day comes around?

Recent wipes averaged a peak of 0 players at their busiest. The latest wipe's crowd was busiest 0 hours after it began.

What is the wipe schedule on RustServer_16558?

RustServer_16558's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 3 hours.

Map and rules

Which map does RustServer_16558 run?

Generated by the game with seed 1237187212, the map on RustServer_16558 is procedural and 4,500 in size. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on RustServer_16558?

Nothing in the name tells you the gather rate on RustServer_16558. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. It appears under Community in the browser. Anti-cheat is on: VAC, Valve's system.

How to join

How do I join RustServer_16558?

The console method: start Rust, press F1, and type client.connect 163.44.125.219:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players There are 50 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.