ClaytonServer Rust
Offline 163.5.171.75:28017 checked 20d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include ClaytonServer Rust?
You'll find ClaytonServer Rust on the following Rust Pop Watch lists: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on ClaytonServer Rust mean?
For the server browser, ClaytonServer Rust lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^p (PvE): Here the world is the threat, and players don't fight each other; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does ClaytonServer Rust rank against other Rust servers?
The last seven days of player hours place ClaytonServer Rust at #15,836, in the top 72% of all ranked servers.
How many players are on ClaytonServer Rust right now?
Offline now, ClaytonServer Rust was last spotted 20 days 7 hours ago.
About the server
Is ClaytonServer Rust online, and how reliable is it?
The server ClaytonServer Rust is not online now; 20 days 7 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 9 October 2026.
Where is ClaytonServer Rust located?
There is no region from ClaytonServer Rust. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 163.5.171.75:28017.
Which Rust version is ClaytonServer Rust on?
On Windows, ClaytonServer Rust runs Rust network protocol 2634 and build 167231. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on ClaytonServer Rust?
The record of ClaytonServer Rust's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 20 days 7 hours.
The rules
Which map does ClaytonServer Rust run?
A procedural map is what ClaytonServer Rust runs, generated by the game.
What are the rules and settings on ClaytonServer Rust?
The name of ClaytonServer Rust says nothing about gather rate. Groups go up to 8 players, which is the default. It runs pve, no fighting other players. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join ClaytonServer Rust?
The console method: start Rust, press F1, and type client.connect 163.5.171.75:28017. Launch Rust on this page is another way, opening Rust via Steam and connecting.