Joe's Home Rust Server
Offline 165.204.78.2:28015 checked 14d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Joe's Home Rust Server?
These are the Rust Pop Watch lists that include Joe's Home Rust Server: Community servers, by the numbers, Rust PvE servers, ranked by who's hot and Vanilla Rust servers, live. These are the filters that list it on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more.
What do the server tags on Joe's Home Rust Server mean?
For the server browser, Joe's Home Rust Server lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; ^p (PvE): The danger is the world, not other players: no PvP here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Joe's Home Rust Server rank against other Rust servers?
Player hours over the last week rank Joe's Home Rust Server at #15,255, within the top 71% of ranked servers.
How many players are on Joe's Home Rust Server right now?
Joe's Home Rust Server went quiet 14 days 1 hours ago and is offline at the moment.
Server details
Is Joe's Home Rust Server online, and how reliable is it?
Down at the moment: Joe's Home Rust Server was last seen 14 days 1 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 13 October 2026.
Where is Joe's Home Rust Server located?
There is no region from Joe's Home Rust Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 165.204.78.2:28015.
Which Rust version is Joe's Home Rust Server on?
On Windows, Joe's Home Rust Server runs Rust network protocol 2634 and build 167781. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Joe's Home Rust Server?
Joe's Home Rust Server's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 14 days 8 hours is when the present world was made.
Map and rules
Which map does Joe's Home Rust Server run?
A procedural map is what Joe's Home Rust Server runs, generated by the game.
What are the rules and settings on Joe's Home Rust Server?
The name of Joe's Home Rust Server says nothing about gather rate. The group limit is 8 players, the game's default. pve is the game mode, no fighting other players. It appears under Community in the browser. Vanilla is what it calls itself: facepunch's game, unchanged: no modified rates, kits or rules. The VAC anti-cheat from Valve is on.
Getting in
How do I join Joe's Home Rust Server?
Enter client.connect 165.204.78.2:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.