WATERWORLD
Offline 165.217.128.42:10000 checked 39d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include WATERWORLD?
These are the Rust Pop Watch lists that include WATERWORLD: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on WATERWORLD mean?
These are the tags WATERWORLD publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp300 (Max players): There are 300 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does WATERWORLD rank against other Rust servers?
The last seven days of player hours place WATERWORLD at #15,498, in the top 68% of all ranked servers.
How many players are on WATERWORLD right now?
Offline now, WATERWORLD was last spotted 39 days 3 hours ago.
About the server
Is WATERWORLD online, and how reliable is it?
WATERWORLD shows as offline, last spotted 39 days 3 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 13 September 2026.
Where is WATERWORLD located?
There is no region from WATERWORLD. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 165.217.128.42:10000.
Which Rust version is WATERWORLD on?
On Linux, WATERWORLD runs Rust network protocol 2633 and build 164530. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on WATERWORLD?
An estimate from the force wipe gives WATERWORLD's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 54 days 14 hours is when the present world was made. Its tags commit to wipes each month.
Map and rules
Which map does WATERWORLD run?
Generated by the game with seed 1, the map on WATERWORLD is procedural and 6,000 in size. RustMaps has it from this page, since identical size and seed give an identical map. The map name, as written, is Custom Map.
What are the rules and settings on WATERWORLD?
Nothing in the name tells you the gather rate on WATERWORLD. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join WATERWORLD?
Enter client.connect 165.217.128.42:10000 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/8RwPT7szAe.
