Live 51,383 players 11,661 servers online 88 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Method Games Solo/Duo Weekly/Vanilla Onlineright now
Celebrity profile

Method Games Solo/Duo Weekly/Vanilla

Online 167.114.158.147:28017 checked 9m ago

duo weekly wipes vanillamoddedoxidepremium
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Vital stats

Players now 0/ 100 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#15,059top 68%
Region–no continent published · group duo
Last wipe5d agoweekly schedule
Next wipe1d 23hFri 30 Oct, 09:11 UTC
The rise

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

01020304010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 68% of all ranked servers, and #372 of the duo servers (top 88%). Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 09:11 UTC, in 1d 23h. Every Friday at 09:11 UTC · high confidence

7 days
usual gap
between real wipes
83%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

1d 23hFri 30 Oct, 09:11 UTC
8d 9hThu 5 Nov, 19:00 UTCFW
8d 23hFri 6 Nov, 09:11 UTC
15d 23hFri 13 Nov, 09:11 UTC
22d 23hFri 20 Nov, 09:11 UTC
29d 23hFri 27 Nov, 09:11 UTC
36d 9hThu 3 Dec, 19:00 UTCFW
36d 23hFri 4 Dec, 09:11 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 09:11 UTC5d ago 0 – running 0
Fri 16 Oct, 09:11 UTC12d ago 2 halved by day 2 7 days 0
Sun 11 Oct, 02:57 UTC17d ago 1 halved by day 1 5.3 days 0
Fri 25 Sep, 09:13 UTC33d ago 1 halved by day 6 15.7 days 0
Fri 18 Sep, 09:11 UTC40d ago 1 halved by day 3 7 days 0
Fri 11 Sep, 09:12 UTC47d ago 2 halved by day 2 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include Method Games Solo/Duo Weekly/Vanilla?

These are the Rust Pop Watch lists that include Method Games Solo/Duo Weekly/Vanilla: Duo servers, live and Modded Rust servers, live. It appears under these filters on the server list: Type: Vanilla and Modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week.

What do the server tags on Method Games Solo/Duo Weekly/Vanilla mean?

The game's server browser picks up these tags from Method Games Solo/Duo Weekly/Vanilla: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It has 100 slots; ts2 (Group limit): Each team is capped at 2; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^w (Weekly): Every week brings a wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

The players

How does Method Games Solo/Duo Weekly/Vanilla rank against other Rust servers?

A seven-day player-hours placing of #15,059 puts Method Games Solo/Duo Weekly/Vanilla in the top 68% of all ranked servers. The duo field places it at #372.

How many players are on Method Games Solo/Duo Weekly/Vanilla right now?

0 players are on Method Games Solo/Duo Weekly/Vanilla at the moment, out of 100 slots. Peak for the week was 1, against an average of 0 players.

Server details

Is Method Games Solo/Duo Weekly/Vanilla online, and how reliable is it?

Right now, Method Games Solo/Duo Weekly/Vanilla is up and running. About 22 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 92%, with 155 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.

Does Method Games Solo/Duo Weekly/Vanilla run smoothly?

The 48-hour average was 40 server fps, with a low of 40. At its peak it held 72,050 entities: buildings, deployables and all the rest. Up to 2,332 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.

Where is Method Games Solo/Duo Weekly/Vanilla located?

No region is published by Method Games Solo/Duo Weekly/Vanilla. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 167.114.158.147:28017.

Which Rust version is Method Games Solo/Duo Weekly/Vanilla on?

Rust network protocol 2634 and build 167398 is the version Method Games Solo/Duo Weekly/Vanilla runs on Linux. Steam updates your game so it matches the protocol needed to join.

Wipe times

What happens on Method Games Solo/Duo Weekly/Vanilla when wipe day comes around?

Recent wipes averaged a peak of 1 players at their busiest. The crowd on the latest wipe topped out 0 hours in. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. If it did not hold, half the peak was gone by day 2.

What is the wipe schedule on Method Games Solo/Duo Weekly/Vanilla?

Wipes on Method Games Solo/Duo Weekly/Vanilla follow a every Friday at 09:11 UTC pattern. Friday 30 October at 09:11 UTC is the date its next wipe is due. 5 days is when the present world was made. The tags say wipes happen every week.

Map and rules

Which map does Method Games Solo/Duo Weekly/Vanilla run?

A procedural map of 3,500 with seed 612763688 is what Method Games Solo/Duo Weekly/Vanilla runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on Method Games Solo/Duo Weekly/Vanilla?

No gather rate appears in the name of Method Games Solo/Duo Weekly/Vanilla. The cap on groups is 2 players (duo). It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. Vanilla is what it calls itself: no changed rates, kits or rules: this is the game as Facepunch ships it. Rust's premium status is required to join. The VAC anti-cheat from Valve is on.

How to join

How do I join Method Games Solo/Duo Weekly/Vanilla?

Enter client.connect 167.114.158.147:28017 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. Rust's premium status is required to join. You can find its website at https://discord.com/invite/methodgames.

Decoded

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^v,^q,gmrust,cs167398,ts2,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players It has 100 slots.
ts2
Group limit Each team is capped at 2.
v2634
Protocol To join, your game must be on the same protocol version: 2634.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region is listed.

Wipe schedule

^w
Weekly Every week brings a wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.