[US] KILL DEVIL HILLS |RP|PVE|PVP|
Offline 167.160.93.167:28035 checked 20h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 23:57 UTC20h ago | – | – | – | 0 |
| Sun 25 Oct, 14:13 UTC2d ago | – | – | – | 1 |
| Sun 25 Oct, 13:58 UTC2d ago | – | – | – | 1 |
| Sun 25 Oct, 13:06 UTC2d ago | – | – | – | 1 |
| Sun 25 Oct, 11:56 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 10:35 UTC2d ago | – | – | – | 1 |
| Sat 24 Oct, 19:44 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 11:54 UTC3d ago | – | – | – | 0 |
| Sat 17 Oct, 12:19 UTC10d ago | – | – | – | 1 |
| Sat 17 Oct, 11:55 UTC10d ago | 1 | – | 7 days | 1 |
| Wed 14 Oct, 23:55 UTC12d ago | 1 | held half | 2.5 days | 1 |
| Wed 14 Oct, 17:54 UTC13d ago | – | – | – | 0 |
| Wed 14 Oct, 16:22 UTC13d ago | 1 | – | 0.3 days | 0 |
| Sun 11 Oct, 19:29 UTC16d ago | 1 | held half | 2.9 days | 0 |
| Wed 7 Oct, 23:38 UTC19d ago | 2 | held half | 3.8 days | 0 |
| Tue 6 Oct, 11:19 UTC21d ago | 1 | – | 1.5 days | 0 |
| Mon 5 Oct, 10:13 UTC22d ago | 1 | – | 1 days | 1 |
| Tue 29 Sep, 11:09 UTC28d ago | 1 | – | 6 days | 0 |
| Sun 27 Sep, 10:59 UTC30d ago | 1 | halved by day 1 | 2 days | 0 |
| Fri 25 Sep, 22:08 UTC31d ago | – | – | – | 0 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include [US] KILL DEVIL HILLS |RP|PVE|PVP|?
These Rust Pop Watch lists include [US] KILL DEVIL HILLS |RP|PVE|PVP|: Modded Rust servers, live, Rust PvE servers, ranked by who's hot, The roleplay set, by the numbers and North America: who's hot right now. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
What do the server tags on [US] KILL DEVIL HILLS |RP|PVE|PVP| mean?
For the server browser, [US] KILL DEVIL HILLS |RP|PVE|PVP| lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): It has 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks it wipes; ^r (Roleplay): A server for roleplay; ^p (PvE): The danger is the world, not other players: no PvP here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does [US] KILL DEVIL HILLS |RP|PVE|PVP| rank against other Rust servers?
A seven-day player-hours placing of #6,900 puts [US] KILL DEVIL HILLS |RP|PVE|PVP| in the top 31% of all ranked servers.
How many players are on [US] KILL DEVIL HILLS |RP|PVE|PVP| right now?
Offline now, [US] KILL DEVIL HILLS |RP|PVE|PVP| was last spotted 20 hours ago. Averaging 0 players across seven days, it topped out at 1. Over the last 48 hours, the fullest hour was 21:00 UTC, averaging 1 players.
Server details
Is [US] KILL DEVIL HILLS |RP|PVE|PVP| online, and how reliable is it?
Down at the moment: [US] KILL DEVIL HILLS |RP|PVE|PVP| was last seen 20 hours ago. The uptime figure suggests it restarted roughly 10 minutes ago. It was up 29% of the time over the last 7 full days, 48 of 168 hours in total. It came to Rust Pop Watch's attention on 13 September 2026.
Does [US] KILL DEVIL HILLS |RP|PVE|PVP| run smoothly?
Its server fps over the last 48 hours averaged 92, with 74 as the lowest. Entities reached a maximum of 101,378: buildings, deployables and everything else. The highest memory usage was 2,550 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is [US] KILL DEVIL HILLS |RP|PVE|PVP| located?
Its name points to North America, although [US] KILL DEVIL HILLS |RP|PVE|PVP| publishes no region tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 167.160.93.167:28035.
Which Rust version is [US] KILL DEVIL HILLS |RP|PVE|PVP| on?
Rust network protocol 2635 and build 168909 is the version [US] KILL DEVIL HILLS |RP|PVE|PVP| runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on [US] KILL DEVIL HILLS |RP|PVE|PVP|?
A new world arrives on [US] KILL DEVIL HILLS |RP|PVE|PVP| every few hours, which means there is no wipe schedule to follow and no reset that counts as a wipe.
Rules and settings
Which map does [US] KILL DEVIL HILLS |RP|PVE|PVP| run?
Generated by the game with seed 1337, the map on [US] KILL DEVIL HILLS |RP|PVE|PVP| is procedural and 4,000 in size. RustMaps has it from this page, since identical size and seed give an identical map. On the map name: Custom Map.
What are the rules and settings on [US] KILL DEVIL HILLS |RP|PVE|PVP|?
Nothing in the name tells you the gather rate on [US] KILL DEVIL HILLS |RP|PVE|PVP|. Groups go up to 8 players, which is the default. jobs and towns under roleplay rules: that is the roleplay mode. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join [US] KILL DEVIL HILLS |RP|PVE|PVP|?
The console method: start Rust, press F1, and type client.connect 167.160.93.167:28035. Launch Rust on this page is another way, opening Rust via Steam and connecting.