4Netplayers t0pwallss Community Host Madrid [ESP]
Offline 167.17.71.207:27600 checked 12d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include 4Netplayers t0pwallss Community Host Madrid [ESP]?
These are the Rust Pop Watch lists that include 4Netplayers t0pwallss Community Host Madrid [ESP]: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on 4Netplayers t0pwallss Community Host Madrid [ESP] mean?
These are the tags 4Netplayers t0pwallss Community Host Madrid [ESP] publishes for the browser: gmvanilla (Game mode): The mode is vanilla survival; mp16 (Max players): Slots: 16; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does 4Netplayers t0pwallss Community Host Madrid [ESP] rank against other Rust servers?
A seven-day player-hours placing of #14,869 puts 4Netplayers t0pwallss Community Host Madrid [ESP] in the top 69% of all ranked servers.
How many players are on 4Netplayers t0pwallss Community Host Madrid [ESP] right now?
4Netplayers t0pwallss Community Host Madrid [ESP] went quiet 12 days 1 hours ago and is offline at the moment.
About the server
Is 4Netplayers t0pwallss Community Host Madrid [ESP] online, and how reliable is it?
The server 4Netplayers t0pwallss Community Host Madrid [ESP] is not online now; 12 days 1 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 13 October 2026.
Where is 4Netplayers t0pwallss Community Host Madrid [ESP] located?
There is no region from 4Netplayers t0pwallss Community Host Madrid [ESP]. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 167.17.71.207:27600.
Which Rust version is 4Netplayers t0pwallss Community Host Madrid [ESP] on?
On Linux, 4Netplayers t0pwallss Community Host Madrid [ESP] runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on 4Netplayers t0pwallss Community Host Madrid [ESP]?
Too few wipes are on record for 4Netplayers t0pwallss Community Host Madrid [ESP] to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 14 days 4 hours is when the present world was made.
Map and rules
Which map does 4Netplayers t0pwallss Community Host Madrid [ESP] run?
The procedural map on 4Netplayers t0pwallss Community Host Madrid [ESP] measures 4,000 and comes from the game with seed 1234567890. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on 4Netplayers t0pwallss Community Host Madrid [ESP]?
No gather rate appears in the name of 4Netplayers t0pwallss Community Host Madrid [ESP]. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser lists it under Community. The VAC anti-cheat from Valve is on.
Getting in
How do I join 4Netplayers t0pwallss Community Host Madrid [ESP]?
Enter client.connect 167.17.71.207:27600 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.