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Camera-shy: no banner published ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE Onlineright now +4since yesterday
Celebrity profile · EU

☢ BUTTHURT | PROTOCOL CYCLE HARD PvE

Online EU 167.235.169.114:28310 checked 2h ago

biweekly wipes moddedoxidepve
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Vital stats

Players now 8/ 50 slots 16% full +4+113%against this time yesterday
7-day average3peak 10
Rank#1,848top 8% · #715 in EU
RegionEUEU · group 8, the default
Last wipe5d agobiweekly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
0246820:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 8% of all ranked servers, top 24% in EU. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

4.9 days
usual gap
between real wipes
14%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

7d 23hThu 5 Nov, 19:00 UTCFW
8d 18hFri 6 Nov, 14:00 UTC
22d 18hFri 20 Nov, 14:00 UTC
35d 23hThu 3 Dec, 19:00 UTCFW
36d 18hFri 4 Dec, 14:00 UTC

The first 48 hours of its last wipes

Fri 23 OctWed 7 OctTue 6 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 4 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:00 UTC5d ago 10 – running 1
Wed 7 Oct, 13:34 UTC21d ago 1 held half 16 days 1
Tue 6 Oct, 15:16 UTC22d ago 1 – 0.9 days 0
Thu 1 Oct, 18:17 UTC FW27d ago 0 – 4.9 days 0
Mon 28 Sep, 05:47 UTC30d ago 2 held half 3.5 days 1
Tue 22 Sep, 13:05 UTC36d ago 1 held half 5.7 days 1
Mon 21 Sep, 13:00 UTC37d ago 1 – 1 days 0
Tue 15 Sep, 17:57 UTC43d ago 1 halved by day 2 5.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?

These Rust Pop Watch lists include ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE: European Rust servers, live, Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These are the filters that list it on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

What do the server tags on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE mean?

These are the tags ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): It has 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^b (Biweekly): It wipes on a two-week cycle; ^p (PvE): No fighting between players: the world supplies the danger; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): The server browser lists it under Europe. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE rank against other Rust servers?

For the last seven days of player hours, ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE sits at #1,848, inside the top 8% of ranked servers and at #715 in Europe.

How many players are on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE right now?

☢ BUTTHURT | PROTOCOL CYCLE HARD PvE is holding 8 players, with 50 slots in total. Peak for the week was 10, against an average of 3 players. Look at 17:00 UTC: that was the busiest point of the last 48 hours, at 8 players on average.

About the server

Is ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE online, and how reliable is it?

☢ BUTTHURT | PROTOCOL CYCLE HARD PvE is live at the moment. Based on the uptime it reports, the last restart was about 10 hours ago. Out of 168 hours in the last 7 full days, it was online for 168, a 100% uptime. The first time Rust Pop Watch saw it was 13 September 2026.

Does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE run smoothly?

The 48-hour average was 136 server fps, with a low of 111. The world carried as many as 83,451 entities, including buildings and deployables. Up to 6,635 MB of memory was used. Players feel lag when fps drops and the entity count climbs.

Where is ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE located?

In Europe, ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE lists itself with its EU tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 167.235.169.114:28310.

Which Rust version is ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE on?

Rust network protocol 2635 and build 168909 is the version ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE runs on Windows. Steam updates your game so it matches the protocol needed to join.

Wipe days

What happens on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE when wipe day comes around?

Across its recent wipes, the busiest point averaged 4 players. 4 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that happened in 100% of its recent wipes.

What is the wipe schedule on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?

Too few wipes are recorded on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE to confirm its schedule, so its tag drives the prediction. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. Its current world has been live for 5 days 5 hours. Its tags set out a wipe schedule of one wipe every two weeks.

Map and rules

Which map does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE run?

The procedural map on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE measures 4,600 and comes from the game with seed 1769755902. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?

Nothing in the name tells you the gather rate on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE. Groups go up to 8 players, which is the default. pve is the game mode, no fighting other players. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.

Join up

How do I join ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?

Enter client.connect 167.235.169.114:28310 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/ABauTA59Uu.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp50
Max players It has 50 slots.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Gameplay

^p
PvE No fighting between players: the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.