Rusty Bones - After Dark (Test)
Online NA 168.100.160.146:28015 checked 9m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers, top 39% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 45 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:53 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Rusty Bones - After Dark (Test)?
These Rust Pop Watch lists include Rusty Bones - After Dark (Test): Modded Rust servers, live and North America: who's hot right now. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rusty Bones - After Dark (Test) mean?
The game's server browser picks up these tags from Rusty Bones - After Dark (Test): gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp100 (Max players): There are 100 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): The server browser lists it under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Rusty Bones - After Dark (Test) rank against other Rust servers?
For the last seven days of player hours, Rusty Bones - After Dark (Test) sits at #4,273, inside the top 19% of ranked servers and at #719 in North America.
How many players are on Rusty Bones - After Dark (Test) right now?
0 players are on Rusty Bones - After Dark (Test) at the moment, out of 100 slots. Peak for the week was 3, against an average of 0 players. Look at 00:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.
Server facts
Is Rusty Bones - After Dark (Test) online, and how reliable is it?
As of now, Rusty Bones - After Dark (Test) is online. Based on the uptime it reports, the last restart was about 54 minutes ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.
Does Rusty Bones - After Dark (Test) run smoothly?
The 48-hour average was 30 server fps, with a low of 30. The world carried as many as 82,698 entities, including buildings and deployables. Up to 2,604 MB of memory was used. Players feel lag when fps drops and the entity count climbs.
Where is Rusty Bones - After Dark (Test) located?
With its NA tag, Rusty Bones - After Dark (Test) lists itself in North America. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 168.100.160.146:28015.
Which Rust version is Rusty Bones - After Dark (Test) on?
Rust network protocol 2635 and build 168909 is the version Rusty Bones - After Dark (Test) runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on Rusty Bones - After Dark (Test) when wipe day comes around?
Across its recent wipes, the busiest point averaged 2 players. The crowd on the latest wipe topped out 45 hours in.
What is the wipe schedule on Rusty Bones - After Dark (Test)?
Once a month is the whole wipe story for Rusty Bones - After Dark (Test), tied to the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 9 hours is when the present world was made.
Rules and settings
Which map does Rusty Bones - After Dark (Test) run?
The procedural map on Rusty Bones - After Dark (Test) measures 3,750 and comes from the game with seed 2093032629. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on Rusty Bones - After Dark (Test)?
The name of Rusty Bones - After Dark (Test) says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Join up
How do I join Rusty Bones - After Dark (Test)?
The console method: start Rust, press F1, and type client.connect 168.100.160.146:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.