Live 65,278 players 11,749 servers online 195 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published TESTING SERVER - SLAYERS.GG Onlineright now
Celebrity profile · NA

TESTING SERVER - SLAYERS.GG

Online NA · us1 168.100.161.149:30015 checked 6m ago

weekly wipes moddedoxide
Get on the guest list

Vital stats

Players now 0/ 10 slots 0% full
7-day average0peak 1
Rank#13,866top 62% · #1423 in NA
Regionus1NA · group 10 max
Last wipe21h agoweekly schedule
Next wipe6d 2hWed 4 Nov, 14:33 UTC
The rise

Players

AveragePeakWipe
00.250.50.75114:0019:0023:0002:0006:0010:00Wiped Wed 28 Oct, 14:33 UTCWIPE

Hourly average and peak, UTC.

Behind the scenes

Server performance

Server fpsWipe
02040608014:0019:0023:0002:0006:0010:00Wiped Wed 28 Oct, 14:33 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 62% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 14:33 UTC, in 6d 2h. Its weekly schedule tag · low confidence

2.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

Coming wipes

6d 2hWed 4 Nov, 14:33 UTC
7d 7hThu 5 Nov, 19:00 UTCFW
13d 2hWed 11 Nov, 14:33 UTC
20d 2hWed 18 Nov, 14:33 UTC
27d 2hWed 25 Nov, 14:33 UTC
34d 2hWed 2 Dec, 14:33 UTC
35d 7hThu 3 Dec, 19:00 UTCFW
41d 2hWed 9 Dec, 14:33 UTC

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 14:33 UTC21h ago – – running 0
Wed 14 Oct, 14:55 UTC14d ago 1 halved by day 2 14 days 0
Tue 13 Oct, 07:33 UTC16d ago 1 – 1.3 days 0
Fri 2 Oct, 05:01 UTC27d ago 0 – 11.1 days 0
Tue 29 Sep, 03:25 UTC30d ago 2 held half 3.1 days 0
Mon 28 Sep, 10:15 UTC31d ago 2 – 0.7 days 0
Sat 26 Sep, 07:34 UTC33d ago 1 held half 2.1 days 0
Tue 22 Sep, 04:24 UTC37d ago 1 halved by day 3 4.1 days 0
Mon 21 Sep, 06:54 UTC38d ago 1 – 0.9 days 0
Sun 20 Sep, 15:50 UTC38d ago 2 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include TESTING SERVER - SLAYERS.GG?

You'll find TESTING SERVER - SLAYERS.GG on the following Rust Pop Watch lists: Modded Rust servers, live, The battlefield crowd, counted and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

What do the server tags on TESTING SERVER - SLAYERS.GG mean?

For the server browser, TESTING SERVER - SLAYERS.GG lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): Slots: 10; ts10 (Group limit): No team can exceed 10 players; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $rus1 (Region code): Coded to region us1; ^w (Weekly): Wipes happen every week; ^i (Battlefield): Kits and high rates drive fast PvP here; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): In the server browser it sits under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does TESTING SERVER - SLAYERS.GG rank against other Rust servers?

TESTING SERVER - SLAYERS.GG takes #13,866 on seven-day player hours, a top 62% spot overall and #1,423 across North America.

How many players are on TESTING SERVER - SLAYERS.GG right now?

The current tally at TESTING SERVER - SLAYERS.GG: 0 players across 10 slots. Peak for the week was 1, against an average of 0 players. The busiest stretch of the last 48 hours came at 14:00 UTC, averaging 0 players.

Server facts

Is TESTING SERVER - SLAYERS.GG online, and how reliable is it?

As of now, TESTING SERVER - SLAYERS.GG is online. About 4 hours ago is when it last restarted, judging by its uptime. It was up 67% of the time over the last 7 full days, 112 of 168 hours in total. The first time Rust Pop Watch saw it was 17 September 2026.

Does TESTING SERVER - SLAYERS.GG run smoothly?

The 48-hour average was 60 server fps, with a low of 60. The world carried as many as 29,173 entities, including buildings and deployables. Up to 3,219 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Where is TESTING SERVER - SLAYERS.GG located?

In North America, TESTING SERVER - SLAYERS.GG is listed with the NA tag; region code: us1. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 168.100.161.149:30015.

Which Rust version is TESTING SERVER - SLAYERS.GG on?

Rust network protocol 2635 and build 168909 is the version TESTING SERVER - SLAYERS.GG runs on Linux. Steam updates your game so it matches the protocol needed to join.

The wipe schedule

What happens on TESTING SERVER - SLAYERS.GG when wipe day comes around?

The average busiest crowd over recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak. Its recent wipes kept the crowd above half the peak until the next one 50% of the time. In the wipes that didn't hold, the crowd sank below half by day 2.

What is the wipe schedule on TESTING SERVER - SLAYERS.GG?

Its tag sets the prediction, because TESTING SERVER - SLAYERS.GG's recorded wipes are too few to confirm the schedule. Wednesday 4 November at 14:33 UTC is the date its next wipe is due. 21 hours is when the present world was made. Its tags carry a wipe schedule that runs weekly.

The rules

Which map does TESTING SERVER - SLAYERS.GG run?

The procedural map on TESTING SERVER - SLAYERS.GG measures 4,000 and comes from the game with seed 1337. RustMaps has it from this page, since identical size and seed give an identical map. On the map name: Fly Jets, Planes and UFOs!.

What are the rules and settings on TESTING SERVER - SLAYERS.GG?

No gather rate appears in the name of TESTING SERVER - SLAYERS.GG. A group holds at most 10 players. It runs battlefield, high rates and kits for fast PvP. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.

How to join

How do I join TESTING SERVER - SLAYERS.GG?

The console method: start Rust, press F1, and type client.connect 168.100.161.149:30015. Launch Rust on this page is another way, opening Rust via Steam and connecting. You can find its website at https://discord.com/invite/slayersgg.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$rus1,v2635,^w,^i,NA,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp10
Max players Slots: 10.
ts10
Group limit No team can exceed 10 players.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build It's on game build 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$rus1
Region code Coded to region us1.

Wipe schedule

^w
Weekly Wipes happen every week.

Gameplay

^i
Battlefield Kits and high rates drive fast PvP here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.