Testserver
Online 168.100.162.11:28075 checked 9m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 22:00 UTC17d ago | 0 | – | running | 0 |
| Thu 1 Oct, 16:53 UTC27d ago | 1+1 queue | halved by day 1 | 10.2 days | 0 |
| Mon 28 Sep, 16:02 UTC30d ago | 1 | halved by day 1 | 3 days | 0 |
| Sat 26 Sep, 00:41 UTC33d ago | 1 | halved by day 1 | 2.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Testserver?
These Rust Pop Watch lists include Testserver: Rust tutorial servers, Community servers, by the numbers and Vanilla Rust servers, live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more.
What do the server tags on Testserver mean?
These are the tags Testserver publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): It has 0 slots; ts16 (Group limit): Each team is capped at 16; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs169606 (Build): The game build is 169606; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; ^t (Tutorial on): Facepunch's tutorial is available for new players here; ^q (Premium): Rust's premium status is required to join; rustmaps (Custom tag): The owner or a plugin added this tag, which isn't standard Rust. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Testserver rank against other Rust servers?
A seven-day player-hours placing of #15,339 puts Testserver in the top 69% of all ranked servers.
How many players are on Testserver right now?
Testserver has 0 players as things stand. Across the past week it drew an average of 0 players.
About the server
Is Testserver online, and how reliable is it?
As of now, Testserver is online. Based on the uptime it reports, the last restart was about 3 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. Rust Pop Watch's first record of it is 22 September 2026.
Does Testserver run smoothly?
The 48-hour average was 30 server fps, with a low of 27. At its peak it held 94,000 entities: buildings, deployables and all the rest. Memory use peaked at 4,019 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is Testserver located?
There is no region from Testserver. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 168.100.162.11:28075.
Which Rust version is Testserver on?
On Linux, Testserver runs Rust network protocol 2635 and build 169606. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on Testserver when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The latest wipe's crowd was busiest 0 hours after it began. Above half the peak until the next wipe: that happened in 0% of its recent wipes. The crowd fell under half by day 1 whenever it did not hold.
What is the wipe schedule on Testserver?
There is no next wipe to predict on Testserver, because wipes come at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 17 days 9 hours.
Rules and settings
Which map does Testserver run?
A custom map of 3,750 is what Testserver runs; the file is published and downloadable from this page.
What are the rules and settings on Testserver?
Nothing in the name tells you the gather rate on Testserver. Teams can reach 16 players. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. Community is its listing in the server browser. The server's own word for it is vanilla: facepunch's game, unchanged: no modified rates, kits or rules. Rust's premium status is required to join. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Testserver?
Enter client.connect 168.100.162.11:28075 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. Rust's premium status is required to join. You can find its website at https://www.rustafied.com/.
