Dev
Online NA 168.100.162.12:29015 checked 8m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 4 November, 20:36 UTC, in 6d 18h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 20:36 UTC5h ago | – | – | running | 0 |
| Mon 26 Oct, 19:35 UTC2d ago | 1 | halved by day 1 | 2 days | 0 |
| Fri 23 Oct, 04:45 UTC5d ago | 1 | halved by day 1 | 3.6 days | 0 |
| Thu 22 Oct, 04:06 UTC6d ago | 1 | – | 1 days | 0 |
| Wed 14 Oct, 20:24 UTC14d ago | 1 | halved by day 1 | 7.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Dev?
These Rust Pop Watch lists include Dev: Modded Rust servers, live and North America: who's hot right now. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
What do the server tags on Dev mean?
These are the tags Dev publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp0 (Max players): It has 0 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^w (Weekly): Every week brings a wipe; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): The server browser lists it under North America. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Dev rank against other Rust servers?
For the last seven days of player hours, Dev sits at #13,074, inside the top 59% of ranked servers and at #1,414 in North America.
How many players are on Dev right now?
The count at Dev right now: 0 players. Averaging 0 players across seven days, it topped out at 1. Over the last 48 hours, the fullest hour was 20:00 UTC, averaging 0 players.
Server details
Is Dev online, and how reliable is it?
Right now, Dev is up and running. The uptime figure suggests it restarted roughly 3 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. It came to Rust Pop Watch's attention on 13 September 2026.
Does Dev run smoothly?
The 48-hour average was 59 server fps, with a low of 46. The world carried as many as 73,132 entities, including buildings and deployables. Memory use peaked at 3,224 MB. Players feel lag when fps drops and the entity count climbs.
Where is Dev located?
With its NA tag, Dev lists itself in North America. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 168.100.162.12:29015.
Which Rust version is Dev on?
On Linux, Dev runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on Dev when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 whenever it did not hold.
What is the wipe schedule on Dev?
Its tag sets the prediction, because Dev's recorded wipes are too few to confirm the schedule. Come Wednesday 4 November at 20:36 UTC, the next wipe is expected. Its current world has been live for 5 hours. Weekly is the wipe rhythm its tags set out.
Rules and settings
Which map does Dev run?
Generated by the game with seed 1337, the map on Dev is procedural and 3,700 in size. Matching size and seed produce the same map, so RustMaps can show it from this page. On the map name: Custom Map.
What are the rules and settings on Dev?
The name of Dev says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Dev?
The console method: start Rust, press F1, and type client.connect 168.100.162.12:29015. Launch Rust on this page is another way, opening Rust via Steam and connecting.