CSL US - Lobby
Offline EU 168.100.162.210:28500 checked 32d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include CSL US - Lobby?
These are the Rust Pop Watch lists that include CSL US - Lobby: European Rust servers, live, Modded Rust servers, live and Aim training servers, ranked by the crowd. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on CSL US - Lobby mean?
These are the tags CSL US - Lobby publishes for the browser: gmvanilla (Game mode): Survival in vanilla form; mp0 (Max players): There are 0 slots; ts1000 (Group limit): Teams cap at 1000 players; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^e (Minigames): Minigames here: arenas, Bedwars, parkour and more; ^d (Combat training): Practice your aim and PvP here; the loot is given to you; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Its place in the server browser is under Europe. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does CSL US - Lobby rank against other Rust servers?
CSL US - Lobby takes #16,965 on seven-day player hours, a top 72% spot overall and #2,587 across Europe.
How many players are on CSL US - Lobby right now?
CSL US - Lobby went quiet 32 days 1 hours ago and is offline at the moment.
Server details
Is CSL US - Lobby online, and how reliable is it?
The server CSL US - Lobby is not online now; 32 days 1 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 26 September 2026.
Where is CSL US - Lobby located?
With its EU tag, CSL US - Lobby lists itself in Europe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 168.100.162.210:28500.
Which Rust version is CSL US - Lobby on?
On Linux, CSL US - Lobby runs Rust network protocol 2633 and build 165217. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on CSL US - Lobby?
CSL US - Lobby's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 32 days 23 hours.
Map and rules
What are the rules and settings on CSL US - Lobby?
No gather rate appears in the name of CSL US - Lobby. Teams can reach 1000 players. battle royale, arenas, parkour and Bedwars: that is the minigames & battle royale mode. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join CSL US - Lobby?
Enter client.connect 168.100.162.210:28500 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.