Rust 10x | Local Test | Quad
Offline 169.1.226.36:28015 checked 23d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers, and #620 of the quad servers (top 73%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 16:35 UTC23d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Rust 10x | Local Test | Quad?
These are the Rust Pop Watch lists that include Rust 10x | Local Test | Quad: 10x Rust servers, who's hot and Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Gather rate: 10x.
What do the server tags on Rust 10x | Local Test | Quad mean?
The game's server browser picks up these tags from Rust 10x | Local Test | Quad: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): There are 10 slots; ts4 (Group limit): Teams cap at 4 players; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166494 (Build): It's on game build 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Rust 10x | Local Test | Quad rank against other Rust servers?
Player hours over the last week rank Rust 10x | Local Test | Quad at #14,449, within the top 64% of ranked servers. Within the quad category, it sits at #620.
How many players are on Rust 10x | Local Test | Quad right now?
Offline now, Rust 10x | Local Test | Quad was last spotted 23 days 3 hours ago.
Server facts
Is Rust 10x | Local Test | Quad online, and how reliable is it?
The server Rust 10x | Local Test | Quad is not online now; 23 days 3 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 1 October 2026.
Where is Rust 10x | Local Test | Quad located?
No region is published by Rust 10x | Local Test | Quad. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 169.1.226.36:28015.
Which Rust version is Rust 10x | Local Test | Quad on?
Rust network protocol 2634 and build 166494 is the version Rust 10x | Local Test | Quad runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on Rust 10x | Local Test | Quad when wipe day comes around?
The average busiest crowd over recent wipes was 2 players. The crowd on the latest wipe topped out 5 hours in.
What is the wipe schedule on Rust 10x | Local Test | Quad?
Too few wipes are on record for Rust 10x | Local Test | Quad to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 23 days 4 hours.
The rules
Which map does Rust 10x | Local Test | Quad run?
The procedural map on Rust 10x | Local Test | Quad measures 3,500 and comes from the game with seed 1012026. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on Rust 10x | Local Test | Quad?
Gather comes at 10x on Rust 10x | Local Test | Quad, according to its name. quad is the group rule, capping teams at 4 players. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins power it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Rust 10x | Local Test | Quad?
The console method: start Rust, press F1, and type client.connect 169.1.226.36:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.