Private map review
Offline 169.1.226.36:29015 checked 24d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Private map review?
These Rust Pop Watch lists include Private map review: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Private map review mean?
The game's server browser picks up these tags from Private map review: gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): There are 0 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166494 (Build): The game build is 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Private map review rank against other Rust servers?
The last seven days of player hours place Private map review at #15,967, in the top 71% of all ranked servers.
How many players are on Private map review right now?
The last sighting of Private map review was 24 days 5 hours ago, and it is offline now.
Server facts
Is Private map review online, and how reliable is it?
The server Private map review is not online now; 24 days 5 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 4 October 2026.
Where is Private map review located?
There is no region from Private map review. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 169.1.226.36:29015.
Which Rust version is Private map review on?
Rust network protocol 2634 and build 166494 is the version Private map review runs on Windows. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Private map review?
Private map review's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 24 days 5 hours.
Map and rules
Which map does Private map review run?
Private map review uses a procedural map, which the game generates.
What are the rules and settings on Private map review?
No gather rate appears in the name of Private map review. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. The server browser lists it under Community. The VAC anti-cheat from Valve is on.
How to join
How do I join Private map review?
The console method: start Rust, press F1, and type client.connect 169.1.226.36:29015. Launch Rust on this page is another way, opening Rust via Steam and connecting.