Loot Gettin
Offline 169.155.232.208:28015 checked 33d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Loot Gettin?
You'll find Loot Gettin on the following Rust Pop Watch lists: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Loot Gettin mean?
For the server browser, Loot Gettin lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp2 (Max players): There are 2 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Loot Gettin rank against other Rust servers?
Player hours over the last week rank Loot Gettin at #15,871, within the top 71% of ranked servers.
How many players are on Loot Gettin right now?
The last sighting of Loot Gettin was 33 days 4 hours ago, and it is offline now.
Server facts
Is Loot Gettin online, and how reliable is it?
The server Loot Gettin is not online now; 33 days 4 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 24 September 2026.
Where is Loot Gettin located?
There is no region from Loot Gettin. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 169.155.232.208:28015.
Which Rust version is Loot Gettin on?
On Windows, Loot Gettin runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on Loot Gettin?
Loot Gettin's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 45 days 23 hours.
The rules
Which map does Loot Gettin run?
Loot Gettin uses a procedural map, which the game generates.
What are the rules and settings on Loot Gettin?
Nothing in the name tells you the gather rate on Loot Gettin. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Loot Gettin?
Enter client.connect 169.155.232.208:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.