Rust Monuments Training
Offline 169.254.194.195:56216 checked 7d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Rust Monuments Training?
These are the Rust Pop Watch lists that include Rust Monuments Training: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Rust Monuments Training mean?
The game's server browser picks up these tags from Rust Monuments Training: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp16 (Max players): There are 16 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): Game build: 167781; ptsw (Networking): This server uses 'sw' as its network layer; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Rust Monuments Training rank against other Rust servers?
A seven-day player-hours placing of #14,023 puts Rust Monuments Training in the top 63% of all ranked servers.
How many players are on Rust Monuments Training right now?
The last sighting of Rust Monuments Training was 7 days 2 hours ago, and it is offline now. Averaging 1 players across seven days, it topped out at 1.
Server details
Is Rust Monuments Training online, and how reliable is it?
Down at the moment: Rust Monuments Training was last seen 7 days 2 hours ago. It was up 0% of the time over the last 6 full days, 0 of 144 hours in total. Rust Pop Watch's first record of it is 22 October 2026.
Where is Rust Monuments Training located?
No region is published by Rust Monuments Training. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 169.254.194.195:56216.
Which Rust version is Rust Monuments Training on?
On Windows, Rust Monuments Training runs Rust network protocol 2634 and build 167781. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on Rust Monuments Training?
The record of Rust Monuments Training's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 7 days 2 hours.
Map and rules
Which map does Rust Monuments Training run?
The map on Rust Monuments Training is procedural, made by the game.
What are the rules and settings on Rust Monuments Training?
No gather rate appears in the name of Rust Monuments Training. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Rust Monuments Training?
Enter client.connect 169.254.194.195:56216 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.