AlphaGSM itrust
Offline 172.184.211.40:13659 checked 10d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include AlphaGSM itrust?
These Rust Pop Watch lists include AlphaGSM itrust: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on AlphaGSM itrust mean?
The game's server browser picks up these tags from AlphaGSM itrust: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does AlphaGSM itrust rank against other Rust servers?
Player hours over the last week rank AlphaGSM itrust at #15,311, within the top 70% of ranked servers.
How many players are on AlphaGSM itrust right now?
Offline now, AlphaGSM itrust was last spotted 10 days 6 hours ago.
Server details
Is AlphaGSM itrust online, and how reliable is it?
The server AlphaGSM itrust is not online now; 10 days 6 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 19 October 2026.
Where is AlphaGSM itrust located?
There is no region from AlphaGSM itrust. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 172.184.211.40:13659.
Which Rust version is AlphaGSM itrust on?
On Linux, AlphaGSM itrust runs Rust network protocol 2634 and build 167781. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on AlphaGSM itrust?
AlphaGSM itrust's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 10 days 6 hours.
Map and rules
Which map does AlphaGSM itrust run?
AlphaGSM itrust uses a procedural map, which the game generates.
What are the rules and settings on AlphaGSM itrust?
No gather rate appears in the name of AlphaGSM itrust. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join AlphaGSM itrust?
Enter client.connect 172.184.211.40:13659 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.