[EU/FR]
Online 172.252.236.174:27279 checked 11m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include [EU/FR]?
These Rust Pop Watch lists include [EU/FR]: European Rust servers, live and Modded Rust servers, live. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on [EU/FR] mean?
For the server browser, [EU/FR] lists these tags: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): There are 40 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does [EU/FR] rank against other Rust servers?
A seven-day player-hours placing of #10,256 puts [EU/FR] in the top 46% of all ranked servers.
How many players are on [EU/FR] right now?
[EU/FR] is holding 0 players, with 40 slots in total. Peak for the week was 3, against an average of 0 players.
About the server
Is [EU/FR] online, and how reliable is it?
As of now, [EU/FR] is online. Based on the uptime it reports, the last restart was about 4 days 3 hours ago. The last 3 full days saw uptime of 100%, with 72 out of 72 hours online. The first time Rust Pop Watch saw it was 23 October 2026.
Does [EU/FR] run smoothly?
Average server fps for the last 48 hours was 125, and it never went below 62. The world carried as many as 51,322 entities, including buildings and deployables. Up to 2,803 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Where is [EU/FR] located?
No region tag comes from [EU/FR], but its name points to Europe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 172.252.236.174:27279.
Which Rust version is [EU/FR] on?
On Linux, [EU/FR] runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on [EU/FR]?
Too few wipes are on record for [EU/FR] to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 4 days 11 hours.
The rules
Which map does [EU/FR] run?
A procedural map of 3,000 with seed 2028138895 is what [EU/FR] runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on [EU/FR]?
No gather rate appears in the name of [EU/FR]. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join [EU/FR]?
The console method: start Rust, press F1, and type client.connect 172.252.236.174:27279. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://discord.com/invite/9344r47Mhm.