Raw2.0
Offline 172.58.129.136:28015 checked 41d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Raw2.0?
These Rust Pop Watch lists include Raw2.0: Community servers, by the numbers and Vanilla Rust servers, live. These are the filters that list it on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
What do the server tags on Raw2.0 mean?
The game's server browser picks up these tags from Raw2.0: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Raw2.0 rank against other Rust servers?
Player hours over the last week rank Raw2.0 at #15,408, within the top – of ranked servers.
How many players are on Raw2.0 right now?
Raw2.0 went quiet 41 days 4 hours ago and is offline at the moment.
Server details
Is Raw2.0 online, and how reliable is it?
The server Raw2.0 is not online now; 41 days 4 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 17 September 2026.
Where is Raw2.0 located?
There is no region from Raw2.0. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 172.58.129.136:28015.
Which Rust version is Raw2.0 on?
On Windows, Raw2.0 runs Rust network protocol 2633 and build 164530. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Raw2.0?
Too few wipes are on record for Raw2.0 to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 41 days 5 hours is when the present world was made.
Rules and settings
Which map does Raw2.0 run?
The map on Raw2.0 is procedural, made by the game.
What are the rules and settings on Raw2.0?
No gather rate appears in the name of Raw2.0. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. It appears under Community in the browser. Vanilla is what it calls itself: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Raw2.0?
Enter client.connect 172.58.129.136:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.