ZombieSurvival Private Test
Offline 172.59.128.1:28015 checked 10d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include ZombieSurvival Private Test?
You'll find ZombieSurvival Private Test on the following Rust Pop Watch lists: Modded Rust servers, live, Rust PvE servers, ranked by who's hot and Rust zombie servers, by the numbers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on ZombieSurvival Private Test mean?
These are the tags ZombieSurvival Private Test publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp30 (Max players): Slots: 30; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^p (PvE): The danger is the world, not other players: no PvP here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does ZombieSurvival Private Test rank against other Rust servers?
A seven-day player-hours placing of #13,887 puts ZombieSurvival Private Test in the top 63% of all ranked servers.
How many players are on ZombieSurvival Private Test right now?
The last sighting of ZombieSurvival Private Test was 10 days 7 hours ago, and it is offline now.
Server facts
Is ZombieSurvival Private Test online, and how reliable is it?
Down at the moment: ZombieSurvival Private Test was last seen 10 days 7 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 15 October 2026.
Where is ZombieSurvival Private Test located?
There is no region from ZombieSurvival Private Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 172.59.128.1:28015.
Which Rust version is ZombieSurvival Private Test on?
On Windows, ZombieSurvival Private Test runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on ZombieSurvival Private Test?
Too few wipes are on record for ZombieSurvival Private Test to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 23 hours.
Map and rules
Which map does ZombieSurvival Private Test run?
The map on ZombieSurvival Private Test is procedural, made by the game.
What are the rules and settings on ZombieSurvival Private Test?
Nothing in the name tells you the gather rate on ZombieSurvival Private Test. The group limit is 8 players, the game's default. no fighting other players: that is the pve mode. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join ZombieSurvival Private Test?
The console method: start Rust, press F1, and type client.connect 172.59.128.1:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.