Code Fast
Offline 172.59.220.165:28015 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Code Fast?
These Rust Pop Watch lists include Code Fast: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Code Fast mean?
The game's server browser picks up these tags from Code Fast: gmrust (Game mode): Survival, standard Rust style; mp500 (Max players): There are 500 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Code Fast rank against other Rust servers?
Player hours over the last week rank Code Fast at #6,185, within the top 28% of ranked servers.
How many players are on Code Fast right now?
Offline now, Code Fast was last spotted 25 hours ago. Peak for the week was 1, against an average of 1 players. Over the last 48 hours, the fullest hour was 12:00 UTC, averaging 1 players.
Server facts
Is Code Fast online, and how reliable is it?
Code Fast shows as offline, last spotted 25 hours ago. Out of 48 hours in the last 2 full days, it was online for 18, a 38% uptime. The first time Rust Pop Watch saw it was 26 October 2026.
Where is Code Fast located?
No region is published by Code Fast. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 172.59.220.165:28015.
Which Rust version is Code Fast on?
On Windows, Code Fast runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on Code Fast?
The record of Code Fast's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 4 hours.
The rules
Which map does Code Fast run?
Code Fast uses a procedural map, which the game generates.
What are the rules and settings on Code Fast?
The name of Code Fast says nothing about gather rate. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Code Fast?
The console method: start Rust, press F1, and type client.connect 172.59.220.165:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.