Live 60,383 players 11,716 servers online 178 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Beatwood Fan Club Onlineright now
Celebrity profile

Beatwood Fan Club

Online 173.225.104.202:28145 checked 12m ago

teams off hardcore
Get on the guest list

Vital stats

Players now 0/ 50 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,323top 69%
Regionus4no continent published · group teams off
Last wipe289d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Beatwood Fan Club?

These are the Rust Pop Watch lists that include Beatwood Fan Club: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

What do the server tags on Beatwood Fan Club mean?

These are the tags Beatwood Fan Club publishes for the browser: gmhardcore (Game mode): Hardcore rules make it harsher; mp50 (Max players): It has 50 slots; ts0 (Group limit): Teams are disabled on this server; v2617 (Protocol): To join, your game must be on the same protocol version: 2617; cs140534 (Build): The game build is 140534; ptrak (Networking): RakNet is the network layer, the game's standard one; $rus4 (Region code): Coded to region us4. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Population

How does Beatwood Fan Club rank against other Rust servers?

The last seven days of player hours place Beatwood Fan Club at #15,323, in the top 69% of all ranked servers.

How many players are on Beatwood Fan Club right now?

The current tally at Beatwood Fan Club: 0 players across 50 slots. It has averaged 0 players over the last seven days.

Server facts

Is Beatwood Fan Club online, and how reliable is it?

Beatwood Fan Club is live at the moment. About 46 hours ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. Rust Pop Watch's first record of it is 13 September 2026.

Does Beatwood Fan Club run smoothly?

Its server fps over the last 48 hours averaged 201, with 163 as the lowest. Entities reached a maximum of 78,746: buildings, deployables and everything else. The highest memory usage was 1,757 MB. What players experience as lag comes from low fps and a rising entity count.

Where is Beatwood Fan Club located?

The region code for Beatwood Fan Club is us4, and no region is published. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 173.225.104.202:28145.

Which Rust version is Beatwood Fan Club on?

On Windows, Beatwood Fan Club runs Rust network protocol 2617 and build 140534. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What is the wipe schedule on Beatwood Fan Club?

The record of Beatwood Fan Club's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 289 days 6 hours.

Rules and settings

Which map does Beatwood Fan Club run?

The procedural map on Beatwood Fan Club measures 3,500, generated by the game.

What are the rules and settings on Beatwood Fan Club?

No gather rate appears in the name of Beatwood Fan Club. Nothing on group size is published here. hardcore is the game mode, Facepunch's most punishing mode. Raids and PvP are both on the table. The server browser lists it under Community. The VAC anti-cheat from Valve is on.

Join up

How do I join Beatwood Fan Club?

The console method: start Rust, press F1, and type client.connect 173.225.104.202:28145. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$rus4,v2617,gmhardcore,cs140534,ts0

Game

gmhardcore
Game mode Hardcore rules make it harsher.
mp50
Max players It has 50 slots.
ts0
Group limit Teams are disabled on this server.
v2617
Protocol To join, your game must be on the same protocol version: 2617.
cs140534
Build The game build is 140534.
ptrak
Networking RakNet is the network layer, the game's standard one.
$rus4
Region code Coded to region us4.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.