A Rust Test Server
Offline 173.240.151.93:9185 checked 14d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include A Rust Test Server?
These are the Rust Pop Watch lists that include A Rust Test Server: Modded Rust servers, live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on A Rust Test Server mean?
For the server browser, A Rust Test Server lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp40 (Max players): There are 40 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does A Rust Test Server rank against other Rust servers?
A seven-day player-hours placing of #15,106 puts A Rust Test Server in the top 70% of all ranked servers.
How many players are on A Rust Test Server right now?
The last sighting of A Rust Test Server was 14 days 3 hours ago, and it is offline now.
Server facts
Is A Rust Test Server online, and how reliable is it?
A Rust Test Server shows as offline, last spotted 14 days 3 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 15 October 2026.
Where is A Rust Test Server located?
No region is published by A Rust Test Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 173.240.151.93:9185.
Which Rust version is A Rust Test Server on?
On Linux, A Rust Test Server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on A Rust Test Server?
From the force wipe comes the estimate for A Rust Test Server's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 14 days 8 hours is when the present world was made. Its tags commit to wipes each month.
Map and rules
Which map does A Rust Test Server run?
The procedural map on A Rust Test Server measures 4,096 and comes from the game with seed 1. Look at it on RustMaps from this page: the same size and seed always make the same map. On the map name: SOLO/DUO/TRIO.
What are the rules and settings on A Rust Test Server?
The name of A Rust Test Server says nothing about gather rate. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Vanilla is what it calls itself: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join A Rust Test Server?
Enter client.connect 173.240.151.93:9185 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.